To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Principles of Animation Physics: Part 4

October 26, 2015, 12:21 PM

http://www.animatorisland.com/principles-of-animat...

You’re probably familiar with the twelve Principles of Animation from The Illusion of Life by Johnston and Thomas. In this series of articles on Animator Island I’ve been telling you about the six Principles of Animation Physics...

Blenderlounge Tuto Shaders Cycles Partie 4

October 26, 2015, 12:21 PM

https://www.aotg.com/blenderlounge-tuto-shaders-cycles-partie-4/

Dans cette partie, nous verrons comment ajouter une couche de salissure sur le shader, faire des maps répétables et comment ajouter un logo en transparence.

9 FREE After Effects Templates

October 26, 2015, 09:42 AM

http://www.premiumbeat.com/blog/9-free-after-effec...

These free After Effects templates include over 100 free elements and options for you to use in any project. Combine these projects for even more options!

Demystifying the Cloud for Post-Production

October 26, 2015, 09:42 AM

https://www.productionhub.com/blog/post/demystifyi...

One of the biggest challenges facing post houses today is the unrelenting pressure to create more and better content with fewer resources, and to get it completed faster. This is happening at a time when the fundamental technical underpinning of the industry is changing rapidly, adding a significant layer of complication.

Selecting a connected clip without a mouse in Fina

October 26, 2015, 09:42 AM

http://www.fcp.co/final-cut-pro/tutorials/1741-sel...

Victor Gusev from Moscow very kindly emailed in this quick tip for FCPX. How do you select a clip that is not on the main storyline without using a mouse?

Aliens, Bigfoot, Apes, Wolves & More in Rick Baker

October 26, 2015, 09:41 AM

http://www.slashfilm.com/rick-baker-art-show/

Cinephiles will nod their head in agreement when we say that Rick Baker is one of the most talented crew members to ever grace a film production. The rest of you may not know him by name, but I can say with absolute certainty that you’ve seen his work on the big screen, and a new tribute art show is paying honor to him by way of all the iconic creations he’s brought to cinema.

3 ways to displace an object in Cinema 4D

October 26, 2015, 09:41 AM

http://www.creativebloq.com/3d/3-ways-displace-obj...

There are a few ways to apply a displacement map onto an object in Cinema 4D so it's normally down to personal preference. Here I'll outline three ways you can go about it, and what the benefits and drawbacks are of each.

'Star Wars' VFX Studio ILM London Adds VFX Supervi

October 26, 2015, 09:41 AM

http://www.hollywoodreporter.com/behind-screen/sta...

Lucasfilm’s VFX arm Industrial Light & Magic is announcing on Monday that it has brought in veteran visual effects supervisor David Vickery, who won a BAFTA and earned an Oscar nomination for his work on Harry Potter and the Deathly Hallows Part 2. Vickery has joined ILM’s London office to supervise effects work as well as serve as acting creative director while studio creative director Ben Morris works on Star Wars Episode VIII as production VFX supervisor.

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