To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

14 tips for nailing composition like a pro

October 5, 2015, 04:46 AM

http://www.creativebloq.com/illustration/tips-nail...

Artist James Gurney explains why composition isn’t about forcing elements into a grid.

Life on Mars: The VFX of The Martian

October 5, 2015, 04:46 AM

http://www.fxguide.com/featured/life-on-mars-the-v...

On Ridley Scott’s 2012 space adventure, Prometheus, the visual effects team had a post schedule of 34 weeks. By contrast, the director’s newest film with a space theme, The Martian, had only 24 weeks for post after the film’s original release date was brought forward.

CG Garage Podcast #41 | Kim Baumann Larsen

October 5, 2015, 04:46 AM

https://labs.chaosgroup.com/index.php/cg-garage-po...

Lon Grohs and I talk to Kim Baumann Larsen, a licensed Architect and 3D artist for 20 years from Norway, about his experience in Virtual Reality. Kim has been working in the VR space since the early 90s. So when the new wave of VR happened a few years ago, he was ready. With all three of us coming from architecture we decided to talk about where we see how VR fits in the architecture world. We talk about all the challenges, different flavors, pitfalls, of this new medium.

Deadpool Movie Music to Be Provided by Junkie XL

October 5, 2015, 04:45 AM

http://collider.com/deadpool-movie-music-provided-...

Composer Junkie XL (a.k.a. Tom Holkenborg) has been having a busy 2015 with scores for Mad Max: Fury Road, Run All Night, Black Mass, Kill Your Friends, and Point Break, and he’s now got not one but two major superhero movies on tap for 2016. In addition to working with Hans Zimmer on the score for Batman v Superman: Dawn of Justice, Junkie XL tweeted out that he’ll be providing the score for Deadpool...

Win the Exponential Audio Super Reverb + Excalibur

October 5, 2015, 04:45 AM

http://logic-pro-expert.com/logic-pro-blog/2015/10...

Next week on October 12th, Exponential Audio will announce their latest product and to celebrate that they’re giving one lucky person the chance to win every plugin from the Super Reverb + Excalibur Bundle. The super bundle includes PhoenixVerb (stereo) (check out Logic Pro Expert’s PhoenixVerb Review), R2 (stereo), PhoenixVerb Surround, R2 Surround and the Excalibur multi-effects plugin.

Evangelion: Another Impact Vfx Breakdown

October 5, 2015, 04:45 AM

http://www.cgmeetup.net/home/evangelion-another-im...

Kei Yoneoka – This movie demonstrates how I made destruction FX in the short movie “evangelion:Another Impact (Confidential)” which is one of the stories in “nihon animator mihonichi”. Kei Yoneoka was responsible for building procedural destruction setting for those massive destruction. Thinking Particles and Fume FX are mainly used.

Ornatrix hair for Maya

October 5, 2015, 04:45 AM

http://www.cgmeetup.net/home/ornatrix-hair-for-may...

Welcome to Ornatrix! In this video we take an initial look and explore the port of our 3dsmax hair, fur, and feather solution to Autodesk Maya. See how hair can be quickly added, styled, and rendered using the Hair Stack, a set of parametric hair operators, and V-Ray.

3ds Max Peeling Tutorial

October 5, 2015, 04:45 AM

http://www.cgmeetup.net/home/3ds-max-peeling-tutor...

Simone Nastasi – A few people asked for a tutorial on how I did my Moka video.

Getting the most out of Logic’s built-in MIDI Ar

October 5, 2015, 04:44 AM

http://9to5mac.com/2015/10/04/logic-pros-how-to-ar...

In this week’s episode of The Logic Pros, we are looking at one of LPX’s most over-looked features, the MIDI FX Arpeggiator. A somewhat new option for Logic users, these FX offer a number of interesting ways to create patterns, sounds and more on any Audio Instrument in your library...

Make Your Own LUTs With the LUTCalc 1D & 3D Cube L

October 5, 2015, 04:44 AM

http://cinescopophilia.com/make-your-own-luts-with...

Ben Turley has a website where you can experiment and make your very own camera LUTs. Ben’s LUTCalc – 1D & 3D Cube LUT Calculator v2.1 has all sorts of goodies, such as Grading LUTs and Camera LUTs, Recorded Gamma, Output Gamma, CineEI ISO, Stop Correction, ASC-CDL, Knee Levels, Black Level / Highlight level, and you can even import your LUTs to look at and work on with the LUTCalc.

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