It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
September 14, 2015, 05:06 AM
http://www.redsharknews.com/business/item/2892-red...
This year at Amsterdam's IBC - the second biggest trade show for the video, film and broadcast industry after NAB - we've launched our first RedShark awards. And here are the intitial winners. RedShark AwardsSonyCanonCanon EOS C300 Mark IIArriArri Alexa XTGoPro Hero4 Black EditionGenelec Audio monitor Model 8351ADavinci Resolve 12BlackmagicGTechnologyGTechnology Evolutionforscene
September 14, 2015, 05:06 AM
http://www.broadcastbeat.com/ibc2015-day-3-wrap/
Day THREE of the IBC 2015 Show! Three down, two to go! And they saved the best for today! Sunday is always the day that the industry creatives can “hang loose” and let loose with more secrets and tidbits they’ve been holding back on… and today had no shortage! Since the mid-80’s, ACCESS has been […]
September 14, 2015, 05:06 AM
https://labs.chaosgroup.com/index.php/cg-garage-po...
My first real job out of Architecture School was at Gensler back in 1997. This year Gensler is celebrating it’s 50th anniversary. I have very fond memories of my time there. This year, while at Siggraph, I ran into Scott DeWoody and Alan Robles who are now looking at a lot of new technology within the company. I figured it would be a great time to see what they are doing and help me see what has changed at Gensler since I left 14 years ago. We discuss VR, cloud rendering, real time raytracing,...
September 14, 2015, 05:05 AM
http://www.cgmeetup.net/home/create-a-realistic-3d...
In this Mudbox tutorial I will show you a super easy way to create a very realistic 3d human head without the need to 3d model anything! You will need a Xbox Kinect and also the Skanect software to scan someone’s head – oh and a camera!
September 14, 2015, 05:05 AM
http://www.cgmeetup.net/home/dynamic-bullet-bodies...
Lino Grandi offers an introduction to Bullet Dynamics in LightWave 3D software.
September 14, 2015, 05:05 AM
http://www.cgmeetup.net/home/optifibre-vfx-breakdo...
Remo Gambacciani – I recently finished an RnD edit for the three shots I did for the “Optifibre” spot at SEHSUCHT Berlin. Its mainly particle/fluids/simulation/fracturing kind of work I did on those shots, working with c4d, Thinking Particles and X-Particles as well as Turbulence FD and finally rendered in Octane.
September 14, 2015, 05:05 AM
https://www.aotg.com/intricate-motion-control-work-with-stiller-studios/
Patrick Forsberg shares how his team develops virtual backlots and sets using After Effects, Premiere Pro and other tools in Adobe Creative Cloud.
September 14, 2015, 05:04 AM
http://www.cgmeetup.net/home/maya-quad-draw-2015-t...
How to use the quad draw tool in Maya to create topology.
September 14, 2015, 05:04 AM
http://www.3dvf.com/actualite-14416-3ds-max-2016-e...
Jose Elizardo Autodesk video shows how to use 3ds Max 2016 Extension 1 Animation Presets to create a Ola (Wave) in a crowd.
September 14, 2015, 05:04 AM
http://www.cgmeetup.net/home/marmoset-toolbag-2-di...
How to create glass with mud on it in Toolbag 2.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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