To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Featured Artist: zygistudio

September 1, 2015, 04:38 AM

http://www.motionelements.com/blog/artists/feature...

zygistudio is known for producing a unique and fascinating portfolio of nature-themed timelapses. The patience and expertise in the specialized theme of plants and nature is evident from many of the videos which he creates. Thus, he was chosen as one of MotionElements Featured Artists of this month.

Using Portals to Accelerate your Render Times

September 1, 2015, 04:38 AM

https://www.aotg.com/using-portals-to-accelerate-your-render-times/

Blender tutorial showing you how to render your interior scenes in a fraction of the time...

A Sound Effect adds faster, stronger SFX search

September 1, 2015, 04:38 AM

http://www.asoundeffect.com/a-sound-effect-adds-fa...

If you’ve been using search on A Sound Effect for the past week, you may have noticed that things have been little different than they used to be. That’s because I’ve replaced A Sound Effect’s SFX search engine with a dramatically stronger one.

Maya XGen Archive Tips

September 1, 2015, 04:38 AM

http://www.cgmeetup.net/home/maya-xgen-archive-tip...

Daryl Obert – Some quick tips and tricks to help you work with XGen Archives. I talk about preparing the archive to work with LODs, how to work around high density on large geometry and a quick tip on painting Masks.

Is the future of 3D animation in China?

September 1, 2015, 04:37 AM

http://www.creativebloq.com/3d/future-3d-animation...

Does the future of 3D lie in China? It's been on the cards for a while but things are changing very fast in the world's second largest economy.

Next-Generation-Imaging, Higher Spatial Resolution

September 1, 2015, 04:37 AM

https://www.aotg.com/next-generation-imaging-higher-spatial-resolution/

A look at 4K and the different ways to acquire in 4K. A must see for those who know that 4K will be in their future but who are not sure what it means for them today. Or if it should mean anything.

Rigging a Character in Harmony

September 1, 2015, 04:37 AM

http://www.animationinsider.com/2015/08/promote-yo...

On Wednesday, September 2, at 3PM EST, Join tonyteach for a LIVE Google Hangout, as we rig a character in Toon Boom Harmony, using the Bone Deformer.

Animation Guild Ratifies Contract

September 1, 2015, 04:37 AM

http://www.animationmagazine.net/people/animation-...

Members of Animation Guild have ratified a new three-year contract with management with an overwhelming voter majority. The deal with the Alliance of Motion Picture and Television Producers includes three percent annual increases in contract minimums, zero rollbacks and ten percent pension increases for those retiring after August 1 of this year.

Blender Development - Why It's Difficult

September 1, 2015, 04:37 AM

http://www.blenderguru.com/podcasts/ep-76-awesome-...

This month we’ve got a slightly different sort of guest, one of Blender’s main developers, Campbell Barton!

Smooth Cut Transition in Resolve 12, Does It work?

September 1, 2015, 04:36 AM

http://eriknaso.com/2015/08/31/smooth-cut-transiti...

My first experience with this type of transition was with Premiere Pro CC 2015’s Morph Cut and when the situation is right it works.

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