It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
August 13, 2015, 12:34 PM
http://lesterbanks.com/2015/08/getting-started-wit...
Hexpert Artist Mira Karouta breaks down all you need to know about painting in Hexels. The Post Getting Started With Hexels originally appeared and published on %%BLOGLINK%,by lesterbanks
August 13, 2015, 12:34 PM
http://www.dvinfo.net/news/high-speed-prores-with-...
High frame rate cinematography used to be for the rare few. It was expensive. It was time consuming. It required specialized gear. It took a lot of post work to process. No more. The Odyssey7Q+ can now capture high speed video at up to 240fps. Actually, Convergent Design has offered that for years in RAW, [...]
August 13, 2015, 12:33 PM
https://www.aotg.com/rode-link-audio-effects/
Ryan reviews the Rode Link Wireless Audio System & talks audio effects from last weeks Domain Ad!
August 13, 2015, 12:33 PM
http://www.awn.com/news/foundry-introduces-mari-3
LOS ANGELES, CA -- At SIGGRAPH 2015, The Foundry will demonstrate MARI 3, the newest version of its industry leading 3D paint package. Ideal for texturing and look development artists in the VFX, animation and games industries, MARI 3 combines productivity enhancing features with broader and tighter pipeline integration. This includes an exposed node graph for advanced users and integration with the rendering and baking capabilities of MODO, The Foundry’s 3D content creation solution.
August 13, 2015, 09:56 AM
https://www.aotg.com/alt-systems-appoints-michael-ogorek-vp-of-sales/
ALT Systems, a full-service systems integrator and workflow solutions provider, has promoted Michael Ogorek to the role of Vice President of Sales and Marketing.
#workflow#alt systemsAugust 13, 2015, 09:19 AM
http://www.premiumbeat.com/blog/tips-editing-trave...
Away from your editing bay? Here are a few handy tips for editing travel videos on the go.
August 13, 2015, 09:19 AM
http://renderplease.com/post/126594643210
Other people:Me:
August 13, 2015, 09:18 AM
http://alex4d.com/notes/item/apple-fcpx-tc-experim...
For many years Final Cut users have been asking Apple for an overlay layer that shows the timecode of clips at the play head. Chris Hocking of LateNite Films tweeted some evidence of some Apple experimentation: @cailyoung @Alex4D Interestingly, enabling 'Guards' also enables timecode overlays, which is pretty handy! pic.twitter.com/ab02JbKkRj — LateNite Films (@latenitefilms) August 13, 2015 You can only enable Guards in Final Cut by accessing the Debug preferences. If you want to ...
August 13, 2015, 09:18 AM
http://lesterbanks.com/2015/08/domemaster-lens-sha...
The DomeMaster lens shader for creating full-dome renders, will be making it's way over to Cinema 4D under the Arnold renderer for C4d. The Post DomeMaster Lens Shader Making Its Way to C4D originally appeared and published on %%BLOGLINK%,by lesterbanks
August 13, 2015, 09:18 AM
http://www.redsharknews.com/vr_and_ar/item/2799-oc...
(Virtually) Regarding Henry: Henry, a new project from the Oculus Story Studios team, nicely illustrates how VR movies will differ from conventional projects. OculusOculus RiftImmersive cinemaVR moviesPixar
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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