To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Houdini 15 New Release!

August 12, 2015, 10:02 AM

https://www.aotg.com/houdini-15-new-release/

Interview with Kim Davidson – the co-founder of SideFX, and Scott Keating

Constructing Activated Carbon Bass Absorption Unit

August 12, 2015, 10:02 AM

https://www.aotg.com/constructing-activated-carbon-bass-absorption-unit/

Sam Small had a small room. His room is 8' w x 8' h x 9' l. Two room dimensions that are the same produce twice the number of unwanted modal pressures. This is a red area room size on our room size and volume calculator.

3ds Max 2016 Extension 1

August 12, 2015, 10:02 AM

http://www.cgmeetup.net/home/3ds-max-2016-extensio...

Watch what new in Autodesk 3ds Max 2016 Extension 1 Features for Games Artists.

Sloche Glitch Vfx Breakdown

August 12, 2015, 10:02 AM

http://www.cgmeetup.net/home/sloche-glitch-vfx-bre...

Sloche is a freakish slushie brand that’s huge in Quebec. For this summer campaign, the original concept was turning around a brain freeze. So we started from there and we created stunning visuals featuring a series of heads exploding off teenagers’ bodies with digital glitches as they take a neuron-scrambling slurp of super-cold slushie.

MODO Tutorials 101

August 12, 2015, 10:02 AM

http://www.cgmeetup.net/home/modo-tutorials-101/

In this lesson we will go over the topics covered in this course as you begin to learn how you can add MODO to your Cinema 4D toolset.

Maya 2016 Extension 1

August 12, 2015, 10:01 AM

http://www.cgmeetup.net/home/maya-2016-extension-1...

Kamal Mistry, Sr. Product Manager for Maya, gives a quick overview of what’s included in the Maya 2016 extension 1 release.

Pixar Reveals 'Inside Out' Character Inspirations

August 12, 2015, 05:40 AM

http://www.hollywoodreporter.com/behind-screen/pix...

Characters including April Ludgate in Parks and Recreation as well as performers such as Audrey Hepburn helped to inform the designs of the five emotions in Disney/Pixar's hit Inside Out, members of the creative team revealed Tuesday at CG conference Siggraph, held at the Los Angeles Convention Center.

OPEN CALL ANNOUNCED FOR THE 2016 KAREN SCHMEER FEL

August 12, 2015, 05:39 AM

http://www.karenschmeer.com/news/2015/8/10/open-ca...

The Karen Schmeer Film Editing Fellowship is accepting applications for its sixth annual award now through September 30, 2015.Applicants must have edited at least one feature documentary (60 minutes or longer) but no more than three and plan on living in the US between March 2016 and March 2017. The fellowship assists emerging documentary editors by developing their talent, expanding their creative community, and furthering their career aspirations. In conjunction with American Cinema Edito...

Digital Production Buzz – August 13, 2015

August 12, 2015, 05:39 AM

http://www.digitalproductionbuzz.com/2015/08/digit...

On the Digital Production Buzz, Larry Jordan and Michael Horton talk with guests Larry O'Connor, Chris Bross, and Art Adams: Keep Your Data Safe with RAIDs Recover Lost Data From A Hard Drive Crash Lighting for a Perfect Scene Watch Full show The post Digital Production Buzz – August 13, 2015 appeared first on Digital Production BuZZ.

The Making of Q Pootle 5

August 12, 2015, 05:39 AM

http://www.jaa-editing.com/blog/the-making-of-q-po...

Q Pootle 5 was the animated television series I worked on over 2012-13. This 'making of' video was released on one of the series DVDs, and gives a basic overview of the process of creating an animated series: from concept art to foley and compositing.  For additional information on the editing side of things running through animatic, animation, and delivery, I wrote a series of blog posts while working on this series, which are linked to from a roundup post which includes examples of...

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