To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

The Great American Foodscape Vfx Breakdown

August 11, 2015, 09:51 AM

http://www.cgmeetup.net/home/the-great-american-fo...

This breakdown highlights all of the work that we put into designing, and creating the Great American Foodscape; a projection mapped video walk-through experience hosted by the USA Pavilion at Expo Milano 2015. It on exhibit from April through October, 2015 in Milano, Italy. The project consisted of seven individual themes (Tradition Transformed, BBQ, On The Go, Thanksgiving, Farm to Table, Artisans and Next Bite.

PIXELS: Daniel Kramer – VFX Supervisor Interview

August 11, 2015, 09:51 AM

http://www.artofvfx.com/?p=12967

Last year, Daniel Kramer talked to us about the work of Sony Pictures Imageworks on EDGE OF TOMORROW. This time, he explains in detail about his work on PIXELS.

Pixar will open-source key movie-making tool

August 11, 2015, 09:51 AM

http://www.engadget.com/2015/08/11/pixar-open-sour...

Fancy that you could create the next Inside Out if you only had the right tools? Pixar just made that dream a little more realistic. Mere months after giving away Renderman, the studio has announced plans to open the source code for its Universal Scene Description software, which gives multiple computer animation apps a common "scene graph" to work from. It should help movie makers streamline the production process (particularly if there's more than one company involved), but it'll also be a boo...

Pixar to open-source its Universal Scene Descripti

August 11, 2015, 09:51 AM

http://www.cgchannel.com/2015/08/pixar-to-open-sou...

Pixar has announced that it intends to make its Universal Scene Description software available open source.

MacBreak Studio: Ep. 322 - 3D Title Bling

August 11, 2015, 09:50 AM

https://www.aotg.com/macbreak-studio-ep-322-3d-title-bling/

This week on MacBreak Studio, Mark shows Steve from Ripple Training how to create a high-quality light pass on text using Final Cut Pro X’s new 3D text features combined with two free plugins.

5 tips for getting a job in the CG industry

August 11, 2015, 09:50 AM

http://www.creativebloq.com/3d-world/5-tips-gettin...

Atlas of CG is a new mentoring organisation for CG artists. Organised by a group of experienced artists, Atlas of CG aims to "help them overcome the difficulties they are facing in this industry like finding a job, keeping a job, improving their skills and so on".

The Foundry announces Mari 3

August 11, 2015, 09:50 AM

http://www.cgchannel.com/2015/08/the-foundry-annou...

The Foundry has unveiled Mari 3, a major update to its industry-standard texturing package that adds support for key open standards, improves workflow with modern renderers, and integrates Mari more tightly with Modo.

How to Create Custom HUDs

August 11, 2015, 09:50 AM

https://www.aotg.com/how-to-create-custom-huds/

In "Under 5 Minutes" Mark Spencer from Rippletraining.com will teach you how to create Custom HUD (Heads-Up-Display) elements in Motion 5 using some built in animated contents from Motion's Library. You'll then publish your animated graphic to Final Cut Pro X.

5 Free Books Every Editor Should Read

August 11, 2015, 06:01 AM

http://jonnyelwyn.co.uk/film-and-video-editing/5-f...

Want to learn and grow as an editor? Check out these 5 Free Books that Every Editor Should Read, and you will do just that!

#editing#fcpx#after effects#premiere pro#download#davinci resolve#free#books#avid media composer#manual

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