To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

The Wise Old Cartoon Producer

March 25, 2015, 05:04 AM

http://animationguildblog.blogspot.ca/2015/03/the-...

I had lunch today with my friend the wise old cartoon producer (now retired). He related this.

Model, Rig and Animate a 3D Folding Fan in C4D

March 24, 2015, 12:25 PM

http://lesterbanks.com/2015/03/model-rig-and-anima...

how to model, rig and animate a 3D folding fan in Cinema 4D using MoGraph, Xpresso building and breaking of IK Chains, and binding.

FREE PROJECT | Trapcode Paint Splatter

March 24, 2015, 12:25 PM

http://feeds.redgiantsoftware.com/~r/redroomblog/~...

Recently, I saw an awesome video from Claude Autret creating a beautiful 3D paint splatter effect with Trapcode Particular. I reached out to him, and asked if he could share his paint mixing secrets. Claude was kind enough to oblige and to share the project file (download link below). Claude had this to say: I […]

Transform 3D type to Smoke With TurbulenceFD

March 24, 2015, 09:52 AM

http://lesterbanks.com/2015/03/transform-3d-type-t...

Create an effect with Cinema 4D where 3D type turns to smoke using the TurbulenceFD plugin

Pixar Releases Free Non-Commercial RenderMan

March 24, 2015, 05:41 AM

http://www.cgmeetup.net/home/pixar-releases-free-n...

RenderMan is now free for all non-commercial purposes, including evaluations, education, research, and personal projects. The non-commercial version of RenderMan is fully functional without watermark or limitation. For further details please refer to Pixar’s Non-Commercial RenderMan FAQ.

Is this the most demanding 3D benchmark test yet?

March 23, 2015, 01:44 PM

http://www.cgchannel.com/2015/03/is-this-the-most-...

The Blender Institute has released what we think may be the most demanding off-the-shelf benchmark test yet for graphics workstations: a 240MB Blender scene file from its upcoming ‘open movie’ Cosmos Laundromat.

Maya Tutorial - Hotbox and Marking Menus Overview

March 22, 2015, 05:34 AM

https://www.aotg.com/maya-tutorial-hotbox-and-marking-menus-overview/

In this quick introduction to Maya's Context Sensitive Menu or HOTBOX and the Marking Menus, we'll examine some differences between the marking menus and the hotbox. We'll look at how to access both, how interactive they both can be and how to create our own custom marking menu with just a few clicks of the button.

SHAPES 2.1 for Maya Launches Personal Learning Edi

March 19, 2015, 09:23 AM

http://lesterbanks.com/2015/03/shapes-2-1-for-maya...

Popular Blend Shape Editor for Maya, SHAPES 2.1 features a new personal learning edition and student edition

CGI 3D Tutorial HD - Intro to Octane Renderer

March 19, 2015, 04:39 AM

https://www.aotg.com/cgi-3d-tutorial-hd-intro-to-octane-renderer/

In this tutorial, Emiel Sleegers will give a quick overview of the Octane renderer and covers how the interface works as well as importing a quick model and setting it up with some nice lighting.

Paul Winex’s Multi Script Editor Lets You Code f

March 17, 2015, 12:30 PM

http://lesterbanks.com/2015/03/multi-script-editor...

Soon to be released scripting environment for technical artists who need to script for multiple applications like maya, nuke, & Houdini

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