It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
March 25, 2015, 05:04 AM
http://animationguildblog.blogspot.ca/2015/03/the-...
I had lunch today with my friend the wise old cartoon producer (now retired). He related this.
March 24, 2015, 12:25 PM
http://lesterbanks.com/2015/03/model-rig-and-anima...
how to model, rig and animate a 3D folding fan in Cinema 4D using MoGraph, Xpresso building and breaking of IK Chains, and binding.
March 24, 2015, 12:25 PM
http://feeds.redgiantsoftware.com/~r/redroomblog/~...
Recently, I saw an awesome video from Claude Autret creating a beautiful 3D paint splatter effect with Trapcode Particular. I reached out to him, and asked if he could share his paint mixing secrets. Claude was kind enough to oblige and to share the project file (download link below). Claude had this to say: I […]
March 24, 2015, 09:52 AM
http://lesterbanks.com/2015/03/transform-3d-type-t...
Create an effect with Cinema 4D where 3D type turns to smoke using the TurbulenceFD plugin
March 24, 2015, 05:41 AM
http://www.cgmeetup.net/home/pixar-releases-free-n...
RenderMan is now free for all non-commercial purposes, including evaluations, education, research, and personal projects. The non-commercial version of RenderMan is fully functional without watermark or limitation. For further details please refer to Pixar’s Non-Commercial RenderMan FAQ.
March 23, 2015, 01:44 PM
http://www.cgchannel.com/2015/03/is-this-the-most-...
The Blender Institute has released what we think may be the most demanding off-the-shelf benchmark test yet for graphics workstations: a 240MB Blender scene file from its upcoming ‘open movie’ Cosmos Laundromat.
March 22, 2015, 05:34 AM
https://www.aotg.com/maya-tutorial-hotbox-and-marking-menus-overview/
In this quick introduction to Maya's Context Sensitive Menu or HOTBOX and the Marking Menus, we'll examine some differences between the marking menus and the hotbox. We'll look at how to access both, how interactive they both can be and how to create our own custom marking menu with just a few clicks of the button.
March 19, 2015, 09:23 AM
http://lesterbanks.com/2015/03/shapes-2-1-for-maya...
Popular Blend Shape Editor for Maya, SHAPES 2.1 features a new personal learning edition and student edition
March 19, 2015, 04:39 AM
https://www.aotg.com/cgi-3d-tutorial-hd-intro-to-octane-renderer/
In this tutorial, Emiel Sleegers will give a quick overview of the Octane renderer and covers how the interface works as well as importing a quick model and setting it up with some nice lighting.
March 17, 2015, 12:30 PM
http://lesterbanks.com/2015/03/multi-script-editor...
Soon to be released scripting environment for technical artists who need to script for multiple applications like maya, nuke, & Houdini
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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