To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

iPi Motion Capture V. 3.0 Now Supports 16 USB Came

March 4, 2015, 01:19 PM

http://www.studiodaily.com/2015/03/ipi-motion-capt...

Affordable, markerless mocap technology just got a little more interesting. Moscow-based iPi Soft has released an updated version of its mocap software aimed at television, film and gaming animators and VFX artists that now supports up to 16 USB cameras, … more » The post iPi Motion Capture V. 3.0 Now Supports 16 USB Cameras, 4 Kinect 2 Sensors appeared first on Studio Daily.

Katzenberg’s Rebound Plan for DreamWorks Animati

March 4, 2015, 01:18 PM

http://variety.com/2015/film/news/jeffrey-katzenbe...

Jeffrey Katzenberg diverted his attention from his core business of making family films, and it contributed to DreamWorks Animation racking up a whopping $300 million in losses last year — nearly half of what it generated in overall sales.

Cinema 4D Video Tutorial: Animated 3D Script

March 3, 2015, 08:02 PM

http://www.premiumbeat.com/blog/cinema-4d-video-tu...

The ability to import Adobe Illustrator paths into Cinema 4D makes creating animated 3D script incredibly easy. Learn how to do it in this Video Tutorial. The post Cinema 4D Video Tutorial: Animated 3D Script appeared first on The Beat: A Blog by PremiumBeat.

Autodesk Announces Maya LT 2016

March 3, 2015, 01:46 PM

http://lesterbanks.com/2015/03/autodesk-announces-...

Maya LT 2016 features new Mudbox like sculpting tools, and more interactive UV tools, some modeling improvements, and spline IK and cluster deformers.

Autodesk Maya LT 2016 New FeaturesComputer Graphic

March 3, 2015, 10:28 AM

http://www.cgmeetup.net/home/autodesk-maya-lt-2016...

Autodesk Releases Maya LT 2016 For Indie Game Developers, Game Development Software: Autodesk Maya LT 2016 video game development and design software provides a familiar UI and workflow at an affordable price. Maya LT 2016 New sculpting tools, spline IK and cluster deformation, and improved Unfold3D UV tools.

Viacom Sues

March 3, 2015, 05:34 AM

http://animationguildblog.blogspot.ca/2015/03/viac...

The company files against an internet interloper.

Dutch Digital Design: A Design Mentality

March 2, 2015, 05:57 PM

http://www.theawsc.com/2015/03/02/dutch-digital-de...

The Dutch are famous for their innovations in product design. Lesser known is the Dutch tradition with digital creativity and design — although their digital designers have big influence globally and they score well at international award shows. What exactly is Dutch Digital Design, and why is it successful?

Cinema 4D Advanced Production Techniques 2

March 2, 2015, 10:40 AM

http://lesterbanks.com/2015/03/cinema-4d-advanced-...

A new release of Cinema 4D Advanced Production Techniques covers advanced techniques in physical based rendering, plugin development and more.

Autodesk announces Maya LT 2016

March 2, 2015, 10:40 AM

http://www.cgchannel.com/2015/03/autodesk-announce...

Indie-game-focused version of Maya to get new brush-based sculpting and UV workflows, PBR shading.

Unity 3d Tutorial Realistic Soft Bodies / Making a

March 2, 2015, 10:39 AM

https://www.aotg.com/unity-3d-tutorial-realistic-soft-bodies-making-a/

Step by step guide to making a more realistic soft body using a skinned mesh. This is useful for items we want to throw that aren't solid and we want to thro...

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