To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Advanced Text Animator Attributes in After Effects

March 6, 2017, 10:30 AM

http://lesterbanks.com/2017/03/advanced-text-anima...

Text Animators in After Effects are a great (albeit eventual kluge) way to animate type in After Effects. New users may get hung up on some aspects of how things work. Even experienced users of The Post Advanced Text Animator Attributes in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

Paint & Stick 2.0 for After Effects Free Open Beta

March 3, 2017, 10:21 AM

http://theangryvideoguy.com/index.php/2017/03/03/p...

Right now for the month of March they are allowing users to beta test 2.0 of the product, so this would be a great way to also demo it if you haven’t used it already. Click here for info and how to download, plus a video tutorial series to get started.

#software#after effects#plugins#animation
Chop Up Any Model in Maya With This New Slice Mode

March 3, 2017, 10:15 AM

http://lesterbanks.com/2017/03/chop-model-maya-new...

Maya’s Slice tool has gone through some iterations over the last little while. Still, if you need to cut a model into an arbitrary number of sections, the tool falls short. What if you wanted The Post Chop Up Any Model in Maya With This New Slice Model Tool originally appeared and published on %%BLOGLINK%,by lesterbanks

3 Ways to Make Clone Indices Visible in Mograph

March 3, 2017, 10:14 AM

http://lesterbanks.com/2017/03/3-ways-clone-indice...

Working with the Cloner in Cinema 4D? There are times when it is helpful to know the clone indices that are associated with the clones in your scene. Perhaps you want to affect certain clones The Post 3 Ways to Make Clone Indices Visible in Mograph originally appeared and published on %%BLOGLINK%,by lesterbanks

How They Animated The Lego Batman Movie

March 3, 2017, 10:14 AM

https://www.aotg.com/how-they-animated-the-lego-batman-movie/

'The Lego Batman Movie' uses an impressive style of animation that replicates the look of real lego bricks. These digital bricks abide by all the rules of real Lego bricks, so they cannot bend or move in an impractical way. Mike Seymour breaks down a few of the most remarkable scenes, where numerous complex techniques were used to create a believable image.

How To Use C4D’s Shadow Catcher Material

March 2, 2017, 01:51 PM

http://lesterbanks.com/2017/03/use-c4ds-shadow-cat...

Compositing stuff? Picking which elements to render out really depends on the project and how flexible you want your comp to be. One thing for sure, rendering the cast shadows separately can be a huge The Post How To Use C4D’s Shadow Catcher Material originally appeared and published on %%BLOGLINK%,by lesterbanks

Chaos Group release V-Ray 3.5 for Nuke

March 2, 2017, 10:17 AM

http://www.postmagazine.com/Press-Center/Daily-New...

LOS ANGELES — Chaos Group (chaosgroup.com) has introduced V-Ray 3.5 for Nuke, a major update to the ray-traced renderer used on films such as Spectreand  The Revenant. The new release offers support for volumetric rendering and deep compositing workflows have greatly expanded V-Ray for Nuke’s core capabilities, adding flexibility to film and TV productions.

How To Add Head Rotation to a Character in Moho

March 2, 2017, 10:16 AM

http://lesterbanks.com/2017/03/add-head-rotation-c...

Woking with 2D characters poses some challenges, especially when you need to create a rotation of some kind for a character. If the character has to turn a head or even the entire body, that The Post How To Add Head Rotation to a Character in Moho originally appeared and published on %%BLOGLINK%,by lesterbanks

Maya Fluids Ghost

March 2, 2017, 06:24 AM

http://www.cgmeetup.net/home/maya-fluids-ghost/

Phil Radford – Playing around with maya is fun and in this tutorial I look at ideas of how to create ghosts, apparitions and strange effects using Maya fluids and 1 particle.

V-Ray 3.5 for NUKE

March 2, 2017, 06:24 AM

http://www.cgmeetup.net/home/v-ray-3-5-for-nuke/

Now compatible with NUKE 10.5, V-Ray 3.5 adds powerful new features to your compositing workflow. This update is free for all V-Ray 3.x for NUKE customers.

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