To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Putting Detailed Face Tracking in AE CC 2015 to Wo

July 8, 2015, 05:08 PM

http://www.provideocoalition.com/putting-detailed-...

One of the major new features in After Effects CC 2015 (aka version 13.5) is a Face Tracker. With this, you draw a loose mask around the target’s face, and the Face Tracker will automatically snap it to enclose the chin, cheeks, and forehead, plus track changes in it from frame to frame. In addition to this “Outline Only” mode, the Face Tracker also has a “Detailed Features” mode which exposes 25 individual points on the face After Effects has auto-located and is tracking. Once you...

G-Technology G-RAID storage solutions are designed

July 8, 2015, 05:08 PM

http://www.provideocoalition.com/g-technology-g-ra...

Before I go into the specific answers to first two  questions, I want to give you my absolute answer to the third.  When it comes to video storage, G-TECH G-RAIDs are the way to go!  They combine outstanding performance, great features, sleek styling and most importantly the BEST reliability in the industry.  There are several different models/ configurations / flavors of G-RAIDs available, and with each flavor comes several choices in storage capacity. We need to make sure we match up t...

Game Audio Hour 067 - Soft Skills and Networking

July 8, 2015, 05:07 PM

https://www.aotg.com/game-audio-hour-067-soft-skills-and-networking/

A weekly podcast where we discuss all things game audio. From creative ideas to the latest techniques, project experiences to audio secrets. Here is where you'll find in-depth coverage and opinions related to game audio.

Carbon VFX Signs Design Director Leo Nguyen

July 8, 2015, 05:07 PM

http://www.awn.com/news/carbon-vfx-signs-design-di...

Former Light of Day creative director Leo Nguyen joins Carbon VFX with an impressive skillset that spans across art direction, illustration, 3D, motion graphics and editing.

Pixar Animation Studios Releases RenderMan 20

July 8, 2015, 05:07 PM

http://www.awn.com/news/pixar-animation-studios-re...

EMERYVILLE, CA -- Pixar Animation Studios has released version 20 of its Academy Award-winning RenderMan software, introducing major innovations allowing cinematic quality imagery to be created more easily and faster than previously possible. Highlights include a game-changing noise reduction technology that directly addresses the problem of image artifacts associated with physically based ray tracers, massively reducing the time needed to deliver completed shots and images.

Overview of Fabric Engine 2

July 8, 2015, 12:19 PM

http://lesterbanks.com/2015/07/overview-of-fabric-...

Fabric Engine is a development framework that is transforming the way content creation tools are built.

What’s New in Avid Media Composer 8.4? Up to 8K

July 8, 2015, 12:19 PM

http://www.studiodaily.com/2015/07/avid-media-comp...

Avid Media Composer 8.4 sweetens the deal for high-resolution workflow, allowing users to work in custom resolutions all the way up to 8K. Avid said the new version of Media Composer also improved real-time playback for other codecs. Sony XAVC-I … more » The post What’s New in Avid Media Composer 8.4? Up to 8K Editing. appeared first on Studio Daily.

Assistant Editing: 5 lessons from the Trenches

July 8, 2015, 10:03 AM

http://www.aotg.com/index.php?page=assistant_editi...

Here are the lessons learned from assisting on Frontline! I promise you, assistant editors are doing something in those dark edit bays, and I hope outlining our processes will make it easier for makers and editors alike to concentrate on the details.

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