To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

A Celebration of the Work of Haida Paul

June 22, 2015, 11:46 PM

http://www.cceditors.ca/a-celebration-of-the-work-...

VANCOUVER — The Cinematheque celebrates the vibrant work of Genie award-winning filmmaker and editor Haida Paul (1937-2014) with Motor Sister: A Celebration of the Work of Haida Paul, a two-part program featuring screenings and discussion with Paul’s colleagues and collaborators, followed by a reception. The late Haida Paul was a respected filmmaker and editor who contributed to the Vancouver film community for over 50 years, working on dozens of films across the genres of documentary, a...

known issues in After Effects CC 2015 (13.5)

June 22, 2015, 11:46 PM

http://blogs.adobe.com/aftereffects/2015/06/known-...

[Before you install After Effects CC 2015 (13.5), read this article. For details of what’s new and changed, read this article.] The After Effects team is tracking several issues, listed below, that affect performance or usability in After Effects CC 2015 (13.5) . We intend to release a patch update in July that will address many of these issues. Some of the issues included in this article are not bugs, but changes to how previews work in After Effects CC 2015 (13.5). They are noted h...

Blog: Sight, Sound & Story brings you inside the e

June 22, 2015, 11:46 PM

http://postperspective.com/blog-sight-sound-story-...

By Eugene Vernikov Just over a week ago, I sat it in on a number of panels at the Sight, Sound & Story event. All provided invaluable insights into the editing and creation of stories in four major sub-genres of entertainment — reality television editing, documentary editing, television (broadcast/streaming editing) and narrative editing. The Sight Sound and Story event, organized by Manhattan Edit Workshop took place at the NYIT Theater in New York City. The first panel was on reality...

Chaos Group’s New V-Ray 3.2 for 3ds Max Update I

June 22, 2015, 11:45 PM

http://postperspective.com/chaos-groups-new-v-ray-...

The Chaos Group has released V-Ray 3.2 for 3ds Max, a free update that introduces compatibility with 3ds Max 2016 and adds VR rendering capabilities and multiple V-Ray RT GPU enhancements. Available for download at chaosgroup.com, V-Ray 3.2 for 3ds Max adds two new VR camera types to render stereo cube maps and spherical stereo images for VR headsets such as Oculus Rift and Samsung Gear VR. The update also offers V-Ray RT GPU improvements including displacement, anisotropic highlights, comp...

After Effects Hidden Gems: Replace Source

June 22, 2015, 11:45 PM

http://www.provideocoalition.com/after-effects-hid...

it’s not uncommon to working on a layer in a composition - including editing its duration, adding effects, or even keyframing an animation - and then decide you might like to see a different source in its place. This may happen for several reasons: The temp footage got color corrected; you’ve been working with a test 3D animation and later the animator delivered the final; you wanted to try alternate takes of the shot (especially common when you have several stock footage sources based o...

Virtual Reality is about to boom, changing our ind

June 22, 2015, 11:45 PM

http://www.redsharknews.com/business/item/2674-vir...

Virtual and augmented reality have been on the periphery of the consumer technology landscape for some time now. But that may be about to change, as recent activity suggests we're in the early days of a boom period. Virtual Realityaugmented realityVRARGoogleSamsungSonyMicrosoftHTCValveMagic LeapOculus RiftFacebookProject MorpheusHoloLens

How to Utilize Stock Music to Your Advantage

June 22, 2015, 11:45 PM

http://www.productionhub.com/blog/post/how-to-util...

Mike Fuller, with CSS Music gives us a few quick tips on how to best utilize stock music in your next production project.

Deconstructing Big Hero 6: The Two Styles

June 22, 2015, 11:44 PM

https://www.aotg.com/deconstructing-big-hero-6-the-two-styles/

Head of Animation Zach Parrish at the Academy event “Deconstructing Big Hero 6” on April 23, 2015 at the Samuel Goldwyn Theater.

Deconstructing Big Hero 6: Simulating Light

June 22, 2015, 11:44 PM

https://www.aotg.com/deconstructing-big-hero-6-simulating-light/

Director of Cinematography, Lighting, Adolph Lusinsky at the Academy event “Deconstructing Big Hero 6” on April 23, 2015 at the Samuel Goldwyn Theater.

known issues in After Effects CC 2015 (13.5)

June 22, 2015, 11:44 PM

http://blogs.adobe.com/aftereffects/2015/06/known-...

The After Effects team is tracking several issues, listed below, that affect performance or usability in After Effects CC 2015 (13.5) . We intend to release a patch update in July that will address many of these issues.

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