To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Now Get Early Access To C4D’s Real-time U-RENDER

December 17, 2018, 12:47 PM

https://lesterbanks.com/2018/12/early-access-real-...

U-RENDER ends the public beta test phase and launches into Early Access, starting 17. December 2018. UPPERCUT visual technology launches a cost-effective early access version of their high-quality real-time viewport renderer for Cinema 4D U-Render.

How Jackson made WWI Footage Astonishingly New

December 16, 2018, 06:13 PM

https://www.nytimes.com/2018/12/16/movies/peter-ja...

As the director of elaborate fantasy epics like the “Lord of the Rings” and “Hobbit” trilogies, Peter Jackson has become known for meticulous attention to detail. Now he has put the same amount of care into making a documentary.

REVENGE: Blunt, Bloody, Pure Cinema (Re-Upload in

December 16, 2018, 08:58 AM

https://www.aotg.com/revenge-blunt-bloody-pure-cinema-re-upload-in/

Revenge is a 2017 French action horror film directed and written by Coralie Fargeat.

How to Fake Caustics With Arnold Render

December 16, 2018, 08:57 AM

https://lesterbanks.com/2018/12/fake-caustics-arno...

Academic Phoenix Plus Shows How to Create the Look of an Underwater Scene by Using Fake Caustics in Arnold. Rendering caustics is a bit of a fool’s errand. Caustics are taxing on systems, difficult to

Find Out How Converter Nodes Work in Cinema 4D

December 16, 2018, 08:46 AM

https://lesterbanks.com/2018/12/converter-nodes-c4...

Maxon’s Jonas Pilz Covers How to Work With C4D’s Converter Nodes When Working With Node-Based Materials. Node-based materials offer not only a lot of flexibility but also provide a way to do much more inside

Fantastic Beasts VFX and Bringing the Beasts to Sc

December 16, 2018, 08:46 AM

https://www.digitaltrends.com/movies/fantastic-bea...

In 2016, Warner Bros. Pictures and writer J.K. Rowling pulled off the impressive feat of kick-starting a new movie franchise set in the same “Wizarding World” as the Harry Potter series. Set decades before the events of the eight-part saga, Fantastic Beasts and Where to Find Them was a critical and commercial hit, earning acclaim for its magic-infused vision of 1920s New York City and the colorful, fictional creatures let loose upon it over the course of the film.

2018 A Year in Review

December 15, 2018, 02:19 AM

https://jonnyelwyn.co.uk/film-and-video-editing/20...

Here are a few thoughts on 2018 as we round out the year, plus a look back at all my favourite blog posts, reviewed things and post production highlights from the year that was.

#post production#2018#end of year review#best blog posts#best gear reviews
Interview: Mac Smith on Experimentation

December 14, 2018, 10:13 AM

http://designingsound.org/2018/12/14/interview-mac...

This interview was originally conducted for inclusion in our “experimentation” theme. Mac Smith is a Sound Designer and Supervising Sound Editor at Skywalker Sound, who has been working on films since 1999. Mac has worked on Toy Story 3, Tron: Legacy, Dawn of the Planet of the Apes, Little Evil, and Transpecos, as well as […]

How to Efficiently Simulate a Dynamic Chain in Hou

December 14, 2018, 10:13 AM

https://lesterbanks.com/2018/12/simulate-dynamic-c...

Fabricio Chamon Shows How Best to Simulate a Dynamic Chain Using Sphere Collisions and the Bullet Solver. Houdini is a dynamics powerhouse. Still, with a wide range of tools at your disposal, simulating dynamic elements

© 2007-2025 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.