To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Unboxing The Audient iD14 UBS Interface

May 30, 2015, 02:06 PM

https://www.aotg.com/unboxing-the-audient-id14-ubs-interface/

In this video James gets hold of one of the new iD14 USB interfaces from Audient. This video is all about the unboxing experience. In future videos James will take us deeper under the hood on this small but feature packed interface.

The VFX of Mad Max: Fury Road

May 30, 2015, 06:16 AM

http://www.fxguide.com/featured/a-graphic-tale-the...

When George Miller looked to return to the world of Mad Max with his new Fury Road, the director began a lengthy development period that saw several false starts but ultimately culminated in a six-month long shoot in the Namibian desert. Here, DOP John Seale would use multiple digital cameras to capture incredible practical stunts with more than 150 vehicles conceived by production designer Colin Gibson, then rigged, driven and crashed thanks to the efforts of key crew including special effects ...

N. L. Evolution…

May 30, 2015, 06:14 AM

http://fcpxpert.net/2015/05/29/n-l-evolution/

So I'm working on some stuff this week, and needed to move a project into FCP 7. Took about 5-10 minutes to delete disabled audio channels, and import the GFX that I did in X that can't be done in 7. Then, for laughs, I imported the sequence into PrCC. In X, I had done…

MAD MAX FURY ROAD: Tom Wood – VFX Supervisor

May 30, 2015, 06:13 AM

http://www.artofvfx.com/?p=12178

Tom Wood began working in the visual effects as an animator at Cinesite on films like EVENT HORIZON and LOST IN SPACE. He then worked many years at MPC on films such as ENEMY AT THE GATES, HARRY POTTER AND THE CHAMBER OF SECRETS, KINGDOM OF HEAVEN or SUNSHINE. He then became independent and take care of the effects of movies like PRINCE OF PERSIA: THE SANDS OF TIME or MIRROR MIRROR.

Avengers: Age of Ultron Q&A Panel

May 30, 2015, 06:12 AM

https://www.aotg.com/avengers-age-of-ultron-qa-panel/

Panelists include Overall Visual Effects Supervisor Christopher Townsend, Additional Visual Effects Supervisor Geoffrey Baumann, ILM Visual Effects Supervisor Ben Snow, ILM Animation Supervisor Marc Chu, Trixter Animation Supervisor Simone Kraus and moderated by VES Chair Mike Chambers.

Open Flow software developing 2015

May 30, 2015, 06:12 AM

http://opensourcecinema.blogspot.ca/2015/04/open-f...

There are several free and open raw-image processing tools for still images like: ufraw, darktable, RawTherapee, Rawstudio, digiKam and many more. While some of them offer batch processing capabilities none of these tools were designed for moving pictures. Processing DNG sequences is cumbersome and time consuming, CinemaDNG MXF files are not yet supported at all.

SIGGRAPH 2015 - Computer Animation Festival Traile

May 30, 2015, 06:10 AM

http://www.postmagazine.com/Video-Center/SIGGRAPH/...

Computer Animation Festival Co-Chairs Mikki Rose and Joe Takai offer a sneak peek into the exceptional work to be featured at this year’s #SIGGRAPH2015 Computer Animation Festival.

Remix: Mixing Bass and Beats

May 30, 2015, 06:10 AM

http://www.avidblogs.com/master-the-art-of-music-c...

The article Remix: Mixing Bass and Beats by Lars Kischkel appeared first on Avid Blogs - The media industry is changing fast. Get the insight you need to succeed—read Avid Blogs..

Quick Chat: Scarab’s Robyn Haddow talks ‘Flash

May 30, 2015, 06:10 AM

http://postperspective.com/quick-chat-scarabs-roby...

Robyn Haddow is a motion graphics and playback artist with Vancouver-based Scarab Digital as well as an active freelancer. At Scarab, she is presently providing Fantasy User Interface (FUI) and animation designs for the series The Flash and Arrow for the CW Network as well as for Proof a new medical drama debuting soon on the TNT Network. The Flash is known for his distinctive powers. What kinds of animations and graphics are you providing to create his unique look? Yes, the Flash has v...

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