To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Creating Realistic Wispy Smoke in C4D With TFD

October 24, 2016, 12:15 PM

http://lesterbanks.com/2016/10/creating-realistic-...

There are a lot of tools out there that can create smoke effect in Cinema 4D. X-Particles, to TFD (Turbulence FD), to Krakatoa, just to name a few. It’s not necessary to have some type of fluid simulation drive the effort, but it does help. Watch Bob Walmsley show his method for realistic wispy smoke The Post Creating Realistic Wispy Smoke in C4D With TFD originally appeared and published on %%BLOGLINK%,by lesterbanks

Using 3D-Coat PBR Materials in a Blender PBR Shade

October 24, 2016, 10:02 AM

http://lesterbanks.com/2016/10/3d-coat-pbr-materia...

3D-Coat has some great PBR (Physically based rendering) features, including  PBR Materials. Smart Materials in 3DC allow you to create and paint with physical materials. The materials can consist of parameters that can achieve physically accurate results. If you are using 3D-Coat as part of your Bender workflow, is it possible to get PBR materials The Post Using 3D-Coat PBR Materials in a Blender PBR Shader originally appeared and published on %%BLOGLINK%,by lesterbanks

Virtual Lenses With Pixar in a Box

October 23, 2016, 09:27 AM

https://www.aotg.com/virtual-lenses-with-pixar-in-a-box/

If you have a question about how to tell stories, whether through screenwriting or cinematography, Pixar is always a great place to start. Luckily for us, Pixar has teamed up with Khan Academy to produce a bunch of great filmmaking lessons and tutorials for their teaching series "Pixar in a Box," and in this video, DP Patrick Lin and camera lead Adam Habib, both of who worked on Inside Out, explain how to approach and create a crucial concept in storytelling: perspective.

A Corona Render Walkthrough in Cinema 4D

October 22, 2016, 03:15 PM

http://lesterbanks.com/2016/10/corona-render-walkt...

Render Legion’s Corona Render has been a longstanding render engine for 3ds Max. It features a simple production based work flow, and super high quality images. A couple of years ago, new integration for Corona render came to Cinema 4D, and is still in Alpha. Still, the renderer seems to be coming along quite well, The Post A Corona Render Walkthrough in Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks

Eep, omigosh, urk, smerp, and other Archie epithet

October 22, 2016, 03:15 PM

http://www.davidbordwell.net/blog/2016/10/22/eep-o...

DB here: Not all cinephiles are comics fans, but quite a few are. I guess it’s partly a matter of the Adolescent Window, and partly an intuition that both are forms of what Will Eisner calls “sequential art.” For my part, a Boomer childhood spent with Nancy and Little Lulu and Scrooge McDuck was followed […]

Create Position Reference Pass in VRay for Maya

October 22, 2016, 03:15 PM

http://lesterbanks.com/2016/10/create-position-ref...

Compositor and certified Nike Trainer, Erwan Leroy thinks some things in Vray are easy. Yet, some other things, might be a bit convoluted, and needs more of your attention. You can find plenty of tutorials that cover creating custom render passes in VRay. There aren’t a lot of tutorials that cover creating a (Pref) position reference The Post Create Position Reference Pass in VRay for Maya originally appeared and published on %%BLOGLINK%,by lesterbanks

Ken Ralston Receiving VES Lifetime Achievement Awa

October 22, 2016, 03:14 PM

http://www.animationmagazine.net/people/vfx-pionee...

The Visual Effects Society has named multiple Academy Award-winning visual effects pioneer Ken Ralston as the recipient of the VES Lifetime Achievement Award to be presented at the 15th annual VES Awards, to be held February 7, 2017 at the Beverly Hilton Hotel.

VFX Pioneer Ralston to Receive VES Lifetime Achiev

October 20, 2016, 07:03 PM

http://www.awn.com/news/vfx-pioneer-ken-ralston-re...

Five-time Academy Award recipient -- including a Special Achievement Oscar for the visual effects ‘Star Wars: The Return of the Jedi’ -- served as VFX supervisor on the revolutionary ‘Who Framed Roger Rabbit.’

Work With All Maya Constraints in One Place

October 20, 2016, 12:25 PM

http://lesterbanks.com/2016/10/work-maya-constrain...

If you work with Maya constraints a lot, you might want to have a look at Mehdi Farrokhtala’s Master Constraint tool. Written in Python, Master Constraint Tool offers a way to streamline your workflow, housing all of the Maya constraints and their most used Flags all in one place. The tool also comes with 2 The Post Work With All Maya Constraints in One Place originally appeared and published on %%BLOGLINK%,by lesterbanks

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