It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
October 14, 2016, 12:11 PM
https://www.aotg.com/character-animator-brings-live-animation-to-the-ma/
One of the most groundbreaking and mind-blowing presentations to come out of Adobe Video World was the new Character Animator demonstration. By tracking movements on your face, this new application can simulate a live animated figure mimicking your facial expressions and head movements. However, in recent months, the focus of the platform has shifted in a much more revolutionary direction.
October 14, 2016, 09:14 AM
http://lesterbanks.com/2016/10/working-cloth-tool-...
Ian Thompson offers an introductory look at a method for sculpting clothes. 3D-Coat is a one-stop shop for sculpting, UV mapping, painting, retopology, shading and rendering, and it has simple cloth simulation tools that can really help in sculpting and UV creation. The 3DC cloth tool will allow you to work with cloth dynamic forces, The Post WORKING WITH THE CLOTH TOOL IN 3D-COAT originally appeared and published on %%BLOGLINK%,by lesterbanks
October 13, 2016, 12:30 PM
http://lesterbanks.com/2016/10/animated-streamers-...
VFXHomeland walks through charting an interesting effects where you can have animated streamers come in and form a logo in Side FX Houdini, then reverse out, deconstructing the logo. This effect was originally explained by bryphi77 with a tutorial showing how the effect can be created inside of LightWave. VFXHomeland offers some great Houdini Assets The Post Have animated streamers create a logo in Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks
October 13, 2016, 09:22 AM
http://www.postmagazine.com/Press-Center/Daily-New...
LONDON — The Foundry (thefoundry.co.uk) has launched Modo 10.2, the latest version of its professional modeling and animation software. The new release offers powerful updates for procedural modeling, retopology, rendering and more.
October 13, 2016, 09:22 AM
http://lesterbanks.com/2016/10/introduction-proxy-...
What exactly is proxy skinning? Like using any other proxy, you are able to work on the skin weights of a mesh through a proxy object, or some representation as a substitution. The substitution doesn’t necessarily need to be a lower resolution version of the original mesh, but it can be in some cases. It The Post An Introduction to Proxy Skinning in Maya originally appeared and published on %%BLOGLINK%,by lesterbanks
October 13, 2016, 09:21 AM
http://lesterbanks.com/2016/10/voronoi-c4d-particl...
Stockholm based 3D Artist Carl Johan Thor, shows how you can breathe some life into voronoi patterns in Cinema 4D. The tutorial uses Entagma’s freely available Dual Graph plugin for Cinema 4D, to create interesting patterns based on Delaunay shapes. The Dual Graph plugin lets you make a more “cel-like” voronoi structure by computing the The Post Bringing Voronoi to Life in C4D With Particle Forces originally appeared and published on %%BLOGLINK%,by lesterbanks
October 13, 2016, 09:20 AM
http://www.artofvfx.com/kubo-and-the-two-strings-s...
Steve Emerson worked at Rainmaker Entertainment Inc and IMAX before joining LAIKA in 2008 as 2D supervisor to work on CORALINE. He then worked on PARANORMAN and THE BOXTROLLS.
October 12, 2016, 04:57 PM
http://lesterbanks.com/2016/10/introduction-radeon...
3D Artist Alex hall, offers in introduction to Radeon ProRender for Autodesk Maya. What is Radeon ProRender you ask? It’s a new, fast and physically accurate GPU renderer that leverages AMD’s Radeon Rays technology running on OpenCL, rather than CUDA. Here is the kicker — Radeon ProRender is free as open source, cross platform, and highly The Post An Introduction to Radeon ProRender in Maya originally appeared and published on %%BLOGLINK%,by lesterbanks
October 11, 2016, 09:35 AM
http://postperspective.com/rotolight-anova-pro-lig...
The Anova Pro, from British LED lighting company Rotolight, is now shipping with an enhanced feature set for use in studios and on location. The Anova Pro — which features five patented effects — includes CineSFX, which provides customizable cinematic lighting effects, including common effects like fire, Continue reading →October 11, 2016
October 11, 2016, 09:35 AM
http://lesterbanks.com/2016/10/new-cycles4d-releas...
Cycles is Blender’s unbiased GPU and CPU renderer, that is free and open source. Being a very capable production renderer, Cycles has been brought to other application hosts like 3DS MAX, and now Cinema 4D with Cycles4D, thanks to INSYDIUM, Even though Cycles is free, Cycles4D is a bridge plugin allowing C4D to access the The Post New Cycles4D Release Confirmation and Pricing originally appeared and published on %%BLOGLINK%,by lesterbanks
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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