To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

11 Useful Blender Tricks You May Not Know

October 23, 2014, 04:38 AM

http://www.blenderguru.com/articles/11-useful-blen...

Like with any other graphical applications, Blender is equipped with hotkeys and keyboard shortcuts that users can utilize for various purposes – the majority of which is to speed up access.

How to Rig Ropes and Cables for Easy Animation in

October 22, 2014, 12:41 PM

http://lesterbanks.com/2014/10/rig-ropes-cables-ae...

Use DUIK bones and controllers for rigging ropes and cables in after effects so they can easily be animated- techniques for any thing flexible

Create Fire vs Smoke With C4D TurbulenceFD

October 22, 2014, 09:47 AM

http://lesterbanks.com/2014/10/create-fire-vs-smok...

use particle collisions in C4D TurbulenceFD to create an epic fire vs smoke effect, with a neat trick for incorporating dynamic lighting

Introducing NUKE 9: The biggest evolution in NUKE

October 21, 2014, 07:08 PM

http://provideocoalition.com/news/story/introducin...

Leading creative software developer, The Foundry, today unveiled NUKE 9, the biggest ever shake up of its NUKE technology, including the brand new addition of NUKE STUDIO. The offering brings powerful node-based VFX, Editorial and Finishing into a new single studio application, as well as...

Vertex Weight Helper for Cinema 4D Updates With Au

October 21, 2014, 01:12 PM

http://lesterbanks.com/2014/10/vertex-weight-helpe...

Vertex Weight Helper for Cinema 4D updates to version 2.0 adding a new test feature that can test your character weighting more efficiently in C4D Rigging

Framestore Creates Sheldon the Snail for Freesat

October 21, 2014, 01:11 PM

http://www.awn.com/news/framestore-creates-sheldon...

Framestore created Sheldon, the Corrie-loving snail whose life is transformed by Freesat’s Freetime service, for this new campaign by TellyJuice and director David Skinner.

Moana

October 21, 2014, 04:44 AM

http://animationguildblog.blogspot.ca/2014/10/moan...

Late to the party with this, but anyway...

Thank You Korea, but No Thanks

October 21, 2014, 04:44 AM

http://variety.com/2014/film/news/john-lasseter-sa...

SEOUL – Pixar boss John Lasseter said that he owes a debt of gratitude to South Korea, but that there are no plans to transfer animation production away from the U.S.

Animator Jim Tyer

October 21, 2014, 04:43 AM

http://animationguildblog.blogspot.ca/2014/10/anim...

President Emeritus Tom Sito admires Mr. Tyers' animation style...

Understanding the Voxel in TurbulenceFD for C4D

October 20, 2014, 04:49 PM

http://lesterbanks.com/2014/10/understanding-voxel...

The first in an in-depth series looking at TurbulenceFD in Cinema 4d to create fire, smoke and fluid effects

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