It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
April 13, 2015, 06:20 AM
http://www.thinkboxsoftware.com/news/2015/4/13/thi...
Updated Version Adds Support for Leading AEC Applications Las Vegas, NV (April 13, 2015) – Today at the annual National Association of Broadcasters (NAB) Show in Las Vegas, NV, Thinkbox Software unveiled Deadline 7.1, the latest version of its flexible high-volume compute management system for Windows-, Linux-, and Mac OS X-based render farms. In addition to built-in cloud support and integration with the latest 3D animation tools, Deadline 7.1 now also supports leading architecture, en...
April 13, 2015, 06:20 AM
http://www.avidblogs.com/avid-connect-2015-avid-ev...
The article The Next Phase of Avid Everywhere (Video) by Adam Kranitz appeared first on Avid Blogs - The media industry is changing fast. Get the insight you need to succeed—read Avid Blogs..
April 13, 2015, 06:20 AM
http://www.provideocoalition.com/2016-a-big-year-f...
April 13, 2015, 06:20 AM
https://www.aotg.com/after-effects-tutorial-tracking-outside-the-fram/
After Effects Tutorial - Tracking Outside The Frame - In this Adobe After Effects tutorial I show you how to track something that goes outside the frame!
April 13, 2015, 06:20 AM
https://www.aotg.com/city-at-night-after-effects-tutorial-space-to-ea/
Learn how to create an impressive city night scene in Adobe After Effects! This is part 3 of my 5 part tutorial series on how to create a cool camera zoom ef...
April 13, 2015, 06:19 AM
https://www.aotg.com/davinci-resolve-an-easy-way-to-get-some-inspirat/
Here I discuss a fast and easy way to experiment with your image.
April 13, 2015, 06:19 AM
http://www.3dvf.com/actualite-12865-autodesk-devoi...
Autodesk Announces 3ds Max 2016 ; Here are the main developments: - Max Graph Creation: a nodal environment creation tools. The bunch of users can combine hundreds of types of nodes to create new tools and effects, in an environment similar to the Slate Material Editor. You can create your own types of nodes using graphs known compounds, and of course of packager and share the tools created.
April 13, 2015, 06:19 AM
http://www.pro-tools-expert.com/home-page/2015/4/1...
Dolby have announced plans to develop deeper integration of Dolby Atmos immersive multichannel surround sound in Pro Tools.
April 13, 2015, 06:19 AM
http://www.3dvf.com/actualite-12862-autodesk-devoi...
Autodesk Unveils Advanced Maya 2016 Key new features:. - Evaluation parallelized rigs: what significantly improve the speed of playback and manipulation of the characters. The new multithreaded system is based on both the processor cores and on the GPU. The deformations are calculated on the GPU, in Viewport 2.0. Note the provided APIs allow developers and technical artists to create GPU accelerated deformers. Finally, the integrated performance profiler will understand and target the bottleneck...
April 13, 2015, 06:19 AM
http://www.panoramaaudiovisual.com/2015/04/13/avid...
On the eve of the opening of doors NAB 2015, Avid has gathered in Las Vegas to its user community, as has become habitual. In this Avid Connect 2015, President and CEO, Louis Hernandez, recalled that as two decades ago talk of HD was a challenge, now working factly. "The same is starting to happen already in UHDTV" he said.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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