To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Mickey Mouse Bottle shock Storyboard comparison

September 17, 2016, 12:18 PM

https://www.aotg.com/mickey-mouse-bottle-shock-storyboard-comparison/

This is a storyboard-to-final-picture comparison of the Disney Mickey Mouse episode "Bottle Shocked" which I directed and storyboarded. Enjoy!

Maya Overrides: An Easy Way to “Take It Down”

September 16, 2016, 05:19 PM

http://lesterbanks.com/2016/09/maya-overrides-easy...

If you have ever had a director leaning in over your shoulder, barking out commands on how to change an animation, you know that doesn’t always go quickly. If you are using keyframe animation, you can make use of Maya Overrides in the Animation Layers to easily “pump it up” or “take it down” a The Post Maya Overrides: An Easy Way to “Take It Down” a Bit originally appeared and published on %%BLOGLINK%,by lesterbanks

A Quick Way to Extrude Mesh From Any Object in ZBr

September 16, 2016, 09:41 AM

http://lesterbanks.com/2016/09/quick-way-extrude-m...

In Zbrush, you can create some great abstractive shapes from a 3D model. Thing is, how do you do that quickly and easily? Miquel Rodriguez Estany, is London-based 3D designer, who recently posted a great quite tip, showing a super easy way to extrude mesh from any 3D object in Zbrush. an easy way to extrude The Post A Quick Way to Extrude Mesh From Any Object in ZBrush originally appeared and published on %%BLOGLINK%,by lesterbanks

The Foundry’s Test Drive MODO & MARI Challenge

September 15, 2016, 12:31 PM

http://magazine.artstation.com/2016/09/foundrys-te...

The Foundry and ArtStation are teaming up to give the community the opportunity to Test Drive MODO and MARI and compete for spectacular prizes in The Foundry’s Test Drive MODO & MARI Challenge! The vehicle-based challenge will ask entrants to imagine a “Classic Ride in 2055” before they model it in MODO, and texture it in MARI.

Reallusion releases Character Creator 1.5

September 15, 2016, 05:38 AM

http://www.cgchannel.com/2016/09/reallusion-releas...

Reallusion has released Character Creator 1.5, the latest update to its free tool for creating fully rigged 3D human characters for use with its own iClone software or other DCC applications.

Chuck Jones Title Cards

September 15, 2016, 05:38 AM

http://directedbychuckjones.tumblr.com/post/150419...

Title cards, top and bottom, with original production art from “My Little Duckaroo”, directed by Chuck Jones and released theatrically in 1954.

HDRI Editor, addon Blender par 3Digitally Solution

September 14, 2016, 05:29 AM

http://www.3dvf.com/actualite-17876-hdri-editor-ad...

3Digitally Solutions launches HDRI Editor , a paid addon for creating lighting in Blender. It allows editing files OpenEXR / HDR offers a dynamic update of the preview render, and a layer system.

A Practical Guide to Normal Baking in 3D

September 13, 2016, 09:25 AM

http://lesterbanks.com/2016/09/practical-guid-norm...

Alex Sheludchenko posts a look at normal baking, offering a practical guide that you can use in your favorite 3D software package. The Post A Practical Guide to Normal Baking in 3D originally appeared and published on %%BLOGLINK%,by lesterbanks

Working With Hinge Dynamic Connectors in Cinema 4D

September 8, 2016, 02:43 PM

http://lesterbanks.com/2016/09/hinge-dynamic-conne...

Samuel Winter walks through creating a double pendulum in Cinema 4D using C4D's dynamic connectors, and tracer object. The Post Working With Hinge Dynamic Connectors in Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks

Watch Some of Maya’s UV Editing Improvements

September 8, 2016, 09:30 AM

http://lesterbanks.com/2016/09/watch-mayas-uv-edit...

The last couple of release for Autodesk Maya have had some nice UV editing improvements, including brush based editing tools and better auto-layout. The Post Watch Some of Maya’s UV Editing Improvements originally appeared and published on %%BLOGLINK%,by lesterbanks

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