To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Imagineer Systems ships mocha Pro 5 for OFX

August 19, 2016, 05:26 AM

http://www.cgchannel.com/2016/08/imagineer-systems...

Imagineer Systems has released mocha Pro 5 for OFX, the new plugin version of its planar tracking system for OFX-compatible software: for the minute, Nuke and Fusion Studio.

Autodesk Maya LT 2017 - Workspaces Overview

August 19, 2016, 05:26 AM

http://www.cgmeetup.net/home/autodesk-maya-lt-2017...

A quick run-through on how to create and use custom workspaces in Maya/Maya LT 2017. The Workspaces feature provides a new way to organize the various UI elements in Maya/Maya LT, allowing artists to quickly access tools for common tasks such as modeling, UV editing, animation, etc.

Mocha Pro 5 Has a New OFX Plugin for Nuke and Fusi

August 18, 2016, 11:59 AM

http://lesterbanks.com/2016/08/mocha-pro-5-new-ofx...

A New mocha plug-­in gives you GPU acceleration and workflows with any OFX supporting host including The Foundry’s NUKE and BlackMagic Design’s Fusion. The Post Mocha Pro 5 Has a New OFX Plugin for Nuke and Fusion originally appeared and published on %%BLOGLINK%,by lesterbanks

Exciting New Way To Stylize CG Animation

August 17, 2016, 05:49 PM

http://www.cartoonbrew.com/tech/video-stylit-prese...

Well, it’s already a possibility thanks to StyLit, a new development in non-photorealistic rendering by Czech Technical University, in partnership with Adobe. Cartoon Brew saw the tech at SIGGRAPH this year and immediately wondered whether it could also be translated to animation. So we talked to one of the lead researchers.

Sausage Party Animators Feud With Nitrogen

August 16, 2016, 04:23 PM

http://www.indiewire.com/2016/08/sausage-party-ani...

The new adult animated film “Sausage Party,” starring Seth Rogen and Kristen Wiig, opened in theaters last Friday to positive reviews and a great box office performance, grossing over $36 million against a $19 million budget. Much has been made about how directors Greg Tiernan and Conrad Vernon made an CG animated film on such a low budget, but animators are alleging that an oppressive production schedule and intimidation tactics played a part in the film’s success.

After Effects-Like Background Rendering Comes to N

August 16, 2016, 09:24 AM

http://lesterbanks.com/2016/08/effects-like-backgr...

New smartRender for Nuke lets you render in get background, making better use of your computer resources. The Post After Effects-Like Background Rendering Comes to Nuke originally appeared and published on %%BLOGLINK%,by lesterbanks

Adam Savage Meets Aardman Animations' Puppets!

August 16, 2016, 09:23 AM

https://www.aotg.com/adam-savage-meets-aardman-animations-puppets/

A special visit to the cave this week as two friends from Aardman Animations visit Adam and bring along some of their amazing stop-motion animation puppets! Jimmy and Gary work at Aardman’s model shop, and show Adam the intricate details that go into each puppet. Plus, a surprise for Adam!

Sausage Party Refused Credit and OT

August 15, 2016, 06:44 PM

http://www.slashfilm.com/sausage-party-animators-c...

In a summer marked by one cinematic disappointment after another, Greg Tiernan and Conrad Vernon‘s Sausage Party has emerged as a rare success story: a truly original feature that got great reviews and great box office. Even more impressively, Sausage Party managed all that on a reported budget of under $20 million. For comparison, Pixar’s latest release, Finding Dory, cost around $200 million to make.

New VPR for Redshift Extends Maya’s Native Rende

August 15, 2016, 12:11 PM

http://lesterbanks.com/2016/08/vpr-redshift-maya/

SLiB VPR improves shading, lighting and look-dev as a fully functional viewport renderer for Redshift users. The Post New VPR for Redshift Extends Maya’s Native Render View originally appeared and published on %%BLOGLINK%,by lesterbanks

Animators’ Claims of Sausage Party Mistreatment

August 15, 2016, 12:10 PM

http://www.studiodaily.com/2016/08/animators-claim...

Not everyone in the animation world was celebrating this weekend's triumphant box-office performance by adult-oriented 'toon Sausage Party, which earned nearly $34 million. The feedback section of an article at the popular animation-industry website Cartoon Brew was hijacked by commenters who claimed to … more » The post Animators’ Claims of Sausage Party Mistreatment Emerge Online appeared first on Studio Daily.

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