To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Learn Basics for Working with the alSurface Materi

August 6, 2016, 10:15 AM

http://lesterbanks.com/2016/08/alsurface-material-...

Senior Lighting TD Arvid Schneider has a look at Anders Langlands’ production shaders, specifically the alSurface Material. The Post Learn Basics for Working with the alSurface Material in Arnold originally appeared and published on %%BLOGLINK%,by lesterbanks

Blender’s Grease Pencil May Blow Ae Out of the W

August 6, 2016, 10:15 AM

http://lesterbanks.com/2016/08/blenders-grease-pen...

Blender’s Grease Pencil and Bendy Bones can easily become the premiere character animation tool for motion graphics artists. The Post Blender’s Grease Pencil May Blow Ae Out of the Water originally appeared and published on %%BLOGLINK%,by lesterbanks

The Power of Editing Clips With Maya’s Time Edit

August 4, 2016, 12:24 PM

http://lesterbanks.com/2016/08/power-editing-clips...

Maya 2017 introduces a new time editor that allows for easy non-linear editing of animations and clips. The Post The Power of Editing Clips With Maya’s Time Editor originally appeared and published on %%BLOGLINK%,by lesterbanks

Getting Started With Thea Render in Cinema 4D

August 3, 2016, 12:29 PM

http://lesterbanks.com/2016/08/getting-started-the...

Solid Iris Technologies posts a look at Thea Renderer in Cinema 4D offering some insights into Thea’s rendering workflow. The Post Getting Started With Thea Render in Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks

New Free Tool Converts ZBrush Fibermesh to C4D Hai

August 3, 2016, 09:17 AM

http://lesterbanks.com/2016/08/convert-fibermesh-c...

CG Generalist and motion designer, Shawn Wang shares his script hat can covert ZBrush FiberMesh to Cinema 4D Hair Objects. The Post New Free Tool Converts ZBrush Fibermesh to C4D Hair originally appeared and published on %%BLOGLINK%,by lesterbanks

How to Make Fur in Blender

August 3, 2016, 09:16 AM

http://www.cgmeetup.net/home/how-to-make-fur-in-bl...

Blender tutorial showing you how to use particle strands to make a cute fluffy ball.

UV Unwrapping in Cinema 4D with 3D Coat

August 3, 2016, 09:16 AM

http://www.cgmeetup.net/home/uv-unwrapping-in-cine...

How to bring your c4d models to 3d coat, unwrap and then bring him back!

How Pixar Uses Music to Make Us Cry

August 3, 2016, 09:16 AM

http://sploid.gizmodo.com/how-pixar-uses-music-to-...

It’s not as simple as just playing sad music over sad scenes. No, Pixar plays with our emotions through music, sending out contrasting messages through what we see and what we hear to tear at our feelings even more. Which means, mixing happy music over sad scenes is how Pixar really gets us.

Autodesk Releases Maya 2017 With Arnold Built In

August 3, 2016, 06:06 AM

http://www.digimediapros.com/autodesk-releases-may...

At SIGGRAPH 2016, Autodesk has unveiled Maya 2017, the latest update to its 3D modeling and animation software with Arnold as the default rendering engine. Read on to find out more.

Quick selection for Text Animators - After Effects

August 2, 2016, 04:35 PM

https://www.aotg.com/quick-selection-for-text-animators-after-effects/

Easily select which text will have the effectors applied to it with this quick tip...

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