To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

30 Days of After Effects Day 10: Creating a 3D Roo

August 15, 2014, 05:17 PM

http://lesterbanks.com/2014/08/30-days-effects-day...

learn the basics for creating a 3D room using CineWare in After Effects and Cinema 4D

Apple Sued by Shareholders Over Anti-Poaching

August 15, 2014, 04:44 AM

http://www.macrumors.com/2014/08/15/apple-sued-sha...

Apple shareholder R. Andre Klein is suing Apple on behalf of all of its shareholders over the company's anti-poaching agreements, reports Patently Apple.

Animation Work In and Around LA

August 15, 2014, 04:43 AM

http://animationguildblog.blogspot.ca/2014/08/anim...

Per request, we've gathered information about union animation work going on in L.A. I've had assistance from staff and members, and have tried to be fairly comprehensive, but I'm sure there are gaps, omissions, and (horrors!) an error or three.

30 Days of After Effects Day 9: Morphing Shape Lay

August 14, 2014, 05:43 PM

http://lesterbanks.com/2014/08/30-days-effects-day...

use manual keyframes and curve adjustments in After Effects to add fit and finish to your animations and learn how easy it can be morphing shape layers

Cinema 4D Video Tutorial: 3D Billboard

August 14, 2014, 05:42 PM

http://www.premiumbeat.com/blog/cinema-4d-video-tu...

Learn how to create a billboard in this weeks Cinema 4D video tutorial.

410k Freeze Lifted

August 14, 2014, 05:41 PM

http://animationguildblog.blogspot.ca/2014/08/401k...

The transition from Mass Mutual to Vanguard is now over, and you can directly manage your account in The Animation Guild 401(k) Plan...

Light Painting With Lightwave 3D

August 14, 2014, 12:23 PM

http://lesterbanks.com/2014/08/light-painting-ligh...

use lights in Lightwave 3D to describe the shape and form of a scene, rather than using them as an illumination model for rendering

Autodesk Unveils Maya 2015 Extension 1 With New Co

August 14, 2014, 09:31 AM

http://lesterbanks.com/2014/08/autodesk-unveils-ma...

Check out some of the great new features of the Maya 2015 Extension 1 release with new color management workflow and great general workflow additions

Interview with Colin Levy

August 14, 2014, 05:51 AM

https://www.aotg.com/interview-with-colin-levy/

Colin Levy directed Sintel, and now works at Pixar. I was staying with him for 2 weeks working on his new short film, so we decided to do the first ever Blen...

SIGGRAPH 2014: Capturing the Infinite Universe in

August 14, 2014, 05:50 AM

http://www.postmagazine.com/Post-Blog/2014/August/...

VANCOUVER - During the "Capturing the Infinite Universe in 'Lucy' - Fractal Rendering in Film Production' session at SIGGRAPH, Alex Kim and Daniel P. Ferreira from Industrial Light & Magic talked about their fractal rendering techniques used to bring the surreal, hallucinatory cloud-like particle elements to the screen for the film Lucy. The production design used elements of nebulous vapory forms based on the images of fractal math pattern which have literally infinite compl...

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