To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Quick Chat: Alkemy X’s Bilali Mack on Remote VFX Work

August 15, 2021, 09:59 AM

https://postperspective.com/quick-chat-alkemy-xs-b...

Bilali Mack is a VFX supervisor at Alkemy X, which specializes in design, animation, live-action production, original development and branded content. He has been working remotely, along with the rest of Alkemy X, since March 2020. “Our technical team worked around the clock to adapt our robust workflow to be entirely virtual and seamless, Continue reading → August 13, 2021 The post Quick Chat: Alkemy X’s Bilali Mack on Remote VFX Work appeared first on postPerspective.

Tom Clancy’s Without Remorse VFX Breakdown Reel

August 13, 2021, 09:07 AM

https://www.cgwires.com/tom-clancys-without-remors...

Without Remorse breakdown reel demonstrate the work on set extensions, full digital landscape, CG passenger plane with detail interior, plane crash with blast and lost of work on set extension with digital asset.

Gunjan Saxena – The Kargil Girl: VFX Breakdown by Redchillies VFX

August 13, 2021, 09:03 AM

https://www.artofvfx.com/gunjan-saxena-the-kargil-...

Indian based studio Redchillies VFX are taking us to the 1999 Kargil War by showing their work on the movie, Gunjan Saxena – The Kargil Girl...

Till Death: VFX Breakdown by Worldwide FX

August 13, 2021, 09:03 AM

https://www.artofvfx.com/till-death-vfx-breakdown-...

Let’s discover the seamless work made by the teams of Worldwide FX on the action movie starring Megan Fox, Till Death...

WandaVision – Vision Destruction: VFX Breakdown by Rodeo FX

August 12, 2021, 08:36 AM

https://www.artofvfx.com/wandavision-vision-destru...

Rodeo FX has released a new breakdown about their work on WandaVision focusing this time on the destruction of Vision...

COSMOBAll Cherno VFX Breakdown by Main Road Post

August 12, 2021, 08:35 AM

https://www.cgwires.com/cosmoball/

Cosmoball, also known as Goalkeeper of the Galaxy is a 2020 Russian 3D superhero space opera film written and directed by Dzhanik Fayziev, based on the animated series Galactik Football, with the participation of the television channel Russia-1.[6] The film is set in the future, a post-apocalyptic city in a world inhabited by survivors of an intergalactic war that has shifted the planet’s poles. Above the city towers a huge alien ship – it is a stadium, the planet’s fate rests in the hands...

The Green Knight: Weta Digital’s Eric Saindon on the VFX for David Lowery’s Arthurian Epic

August 11, 2021, 08:51 AM

https://www.btlnews.com/crafts/visual-fx/green-kni...

One of the things that immediately jumps out at anyone who watches David Lowery’s new Arthurian epic, The Green Knight, is how amazing the entire film looks with so much exemplary work by Lowery’s entire crafts team and crew in order to recreate those medieval times.

Autodesk's improved Bitfrost simplifies simulations & custom effects creation

August 10, 2021, 09:13 AM

https://www.postmagazine.com/Press-Center/Daily-Ne...

SAN FRANCISCO – Autodesk (autodesk.com) has announced a feature-rich update to Bitfrost that’s targeted at simplifying the creation and delivery of complex simulations and custom effects via realtime tool feedback and a host of new enhancements.

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