To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Thinkinetic releases Pulldownit 3

June 4, 2014, 04:18 PM

http://www.cgchannel.com/2014/06/thinkinetic-ships...

A destruction shot created by Iván de Frías using Thinkinetic’s 3ds Max and Maya plugin Pulldownit to break up the road surface. Version 3 of the software adds a new preview mode and extra shattering controls.

Realistic Architectural Visualization Using Blende

June 4, 2014, 02:13 PM

http://lesterbanks.com/2014/06/realistic-architect...

Use blender's internal renderer like V-Ray to create realistic architectural interior renders Advertise here with BSA The post Realistic Architectural Visualization Using Blender Internal Renderer originated on LESTERBANKS.

Create Contact Sheets From Your Videos Instantly

June 4, 2014, 09:48 AM

http://lesterbanks.com/2014/06/create-contact-shee...

Easily Create a Contact Sheet from Video with MoviePrint, a simple drag and drop application that will collect and style still frames from a clip Advertise here with BSA The post Create Contact Sheets From Your Videos Instantly originated on LESTERBANKS.

Thinkbox Releases Stoke MX 2.0 for Autodesk 3ds Ma

June 4, 2014, 03:50 AM

http://www.awn.com/news/thinkbox-releases-stoke-mx...

Los Angeles, CA -- Thinkbox Software has launched Stoke MX 2.0, a completely reimagined version of its plug-in for Autodesk 3ds Max. Stoke MX 2.0 introduces new methods of working with 3D data -- including particles, fields, meshes and level sets - to produce and synthesize complex simulations quickly and with a high level of control.

Maya 2015 Bonus Tools Released, Find out What’s

June 3, 2014, 12:32 PM

http://lesterbanks.com/2014/06/maya-2015-bonus-too...

check out some of the new great features for Maya Bonus Tools 2015 Advertise here with BSA The post Maya 2015 Bonus Tools Released, Find out What’s New originated on LESTERBANKS.

Building an Xgen Index Archive Tool

June 3, 2014, 09:31 AM

http://lesterbanks.com/2014/06/building-xgen-index...

Maya's Xgen offers lots of control over placement of primitives as well as what kind get placed where Advertise here with BSA The post Building an Xgen Index Archive Tool originated on LESTERBANKS.

Meet Pixar media systems manager M.T. Silvia

June 2, 2014, 05:12 PM

http://postperspective.com/meet-pixar-media-system...

NAME: M.T. Silvia COMPANY: Emeryville, California-based Pixar Animation Studios (@DisneyPixar) CAN YOU DESCRIBE YOUR COMPANY? Pixar Animation Studios has created award-winning animated feature and short films for over 25 years. WHAT’S YOUR JOB TITLE? Media Systems Manager WHAT DOES THAT ENTAIL? I manage Media Systems at Pixar; we are embedded in the IT Systems Department. We […]The post Meet Pixar media systems manager M.T. Silvia appeared first on postPerspective - Randi Altman's post...

Aug(De)Mented Reality

June 2, 2014, 05:12 PM

http://www.studiodaily.com/2014/06/augdemented-rea...

Storyboard artist Marty Cooper, aka Hombre_McSteez, uses his iPhone 5 and manually superimposed cel animation to transform mundane backdrops into brilliant and raucous mini cartoons.

RenderMan/RIS and the Start of the Next 25yrs

June 2, 2014, 05:10 PM

http://www.fxguide.com/featured/rendermanris-and-t...

At SIGGRAPH last July, Pixar celebrated 25 years of RenderMan (see our story here). Today the company has announced new breakthrough technology, a new commitment to R&D and massive pricing changes including free access to RenderMan for non-commercial use.

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