To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Creating Nuke Screen Space Ambient Occlusion Betwe

June 9, 2014, 09:57 AM

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Autodesk Buys Bitsquid Game Engine Creator

June 9, 2014, 09:57 AM

http://www.studiodaily.com/2014/06/autodesk-buys-b...

Autodesk said today that it had acquired Bitsquid, the Swedish creator of the Bitsquid 3D game engine. The acquisition firms up Autodesk's support for game development, setting the stage for the creation of a new Autodesk 3D game engine, but … more »

Easily Replace Objects Part of Complex Hierarchies

June 9, 2014, 09:57 AM

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MagicReplace is a free plugin for cinema 4d that can easily replace objects and leave its place in hierarchy as well as its animation Advertise here with BSA The post Easily Replace Objects Part of Complex Hierarchies in C4D originated on LESTERBANKS.

PIXAR Talks Render Farms with Ryan Salazar

June 9, 2014, 09:56 AM

http://www.broadcastbeat.com/index.php/pixar-talks...

Rendering Sucks….But It Doesn’t Have To….  When you hear the word “farm,” you either think of “Old MacDonald” or a bunch of cows or fields of wheat, etc. “Render farms” evoke the same type of vision — albeit one of many computers linked together with yards and yards of cabling, rather than animals grouped together […]

Easily Add Dents to Rigid Body Objects in Houdini

June 8, 2014, 01:46 PM

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Pixar Renderman

June 8, 2014, 07:59 AM

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Pixar has announced a radical price restructuring of its RenderMan 3D and animation technology. With the upcoming version, the software will be free to non-commercial customers, and will cost $495 for individual licenses.The new version and pricing will go into effect during the time frame of SIGGRAPH 2014, the computer graphics trade show, which will take place in Vancouver from August 10-14.

Add a Null to any Component Selection in Cinema 4D

June 7, 2014, 01:22 PM

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Create Motion Streaks With a Hand Drawn Look Dynam

June 7, 2014, 01:22 PM

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Modeling Neurons in Maya

June 6, 2014, 10:21 AM

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Running Down Some of the New features in Marmoset

June 6, 2014, 10:21 AM

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Marmoset Toolbag had a small release recently, find out what is new in an overview of the features Advertise here with BSA The post Running Down Some of the New features in Marmoset ToolBag 2.04 originated on LESTERBANKS.

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