To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

MPC creates VFX for 'The Amazing Spider-Man 2'

May 15, 2014, 12:29 PM

http://www.postmagazine.com/Press-Center/Daily-New...

VANCOUVER — MPC Vancouver (www.moving-picture.com) teamed up with director Marc Webb and Sony Pictures Imageworks VFX supervisor Jerome Chen to complete more than 300 shots for The Amazing Spider-Man 2. Led by MPC’s VFX supervisor Erik Nordby and producer Doug Oddy, the team’s main areas of work included three electrifying sequences: Max Dillon falling into a tank of mutant electric eels and beginning his transformation into Electro; Harry Osborn's vein bulging transformation into t...

Massive Career Fair for VFX, Animation and Video G

May 14, 2014, 01:10 PM

http://www.awn.com/news/massive-career-fair-vfx-an...

Vancouver, BC -- The Visual Effects Society Vancouver Section (VES), in partnership with the Vancouver Economic Commission (VEC), will host the city’s largest annual career fair on May 24 for Vancouver’s booming visual effects (VFX), animation and video game development industry. The fair, now in its third year, provides sought-after local artists, programmers, design and production management talent the opportunity to forge relationships and land lucrative opportunities to work on top proje...

Craft Animations releases Craft CameraFx

May 13, 2014, 12:21 PM

http://www.cgchannel.com/2014/05/craft-animations-...

The trailer for Splinter Cell: Blacklist. Ubisoft Toronto created camera moves for the game’s cinematics using Craft CameraFx, now released as a commercial MotionBuilder plugin by developer Craft Animations.

Understanding the AE Matte Choker in 8 Min

May 13, 2014, 09:50 AM

http://lesterbanks.com/2014/05/understanding-ae-ma...

Felt Tips has a quick look at getting more familiar with the After Effects Matte Choker, and covers what the options for the effect are. There is also a quick behind the scenes type of look at what the Matte Choker is actually doing in After Effects to create its effect.

Getting Started with Mudbox

May 13, 2014, 09:49 AM

http://www.cgmeetup.net/home/getting-started-with-...

Learn how to use Mudbox, If you have never used Autodesk Mudbox or another 3D tool before, this is a great starting place to quickly learn Sculpting Workflows in Mudbox. Paul Kind, 3d Artist & Game Maker: shows all the basics from navigating the UI to using all of the most common tools. He go through basics concept how to use Autodesk Mudbox, How to Get Started in Mudbox sculpting program. Demonstrate Sculpt layer and Paint layers also go through Sculpt tools, Paint tools, Stamp and Stencil used...

mSplatter - 100 organic pre-keyed QuickTime-based

May 13, 2014, 09:49 AM

http://www.motionvfx.com/mblog/motionvfx_introduce...

This fantastic set of 100 organic splatter elements consists of 2K or 4K QuickTime files that can be used within any non-linear editing system of your choosing. Whenever you need a little splatter, some ink blot, a paint smudge or a stain mSplatter will come incredibly handy.

Blur Studio studio tour by Chaos Group

May 13, 2014, 09:48 AM

http://www.artofvfx.com/?p=7882

Chaos Group purpose a really cool studio tour of Blur Studio.

Zero VFX, visual effects firm for 'American Hustle

May 12, 2014, 09:40 AM

http://www.bizjournals.com/boston/blog/techflash/2...

Zero VFX, the Boston-based visual effects firm that worked on the 2013 feature film "American Hustle," aims to double its employee headcount this year and spin off its own production company within three years.

Back to1942 : VFX breakdown par Phenom Films

May 12, 2014, 09:39 AM

http://www.3dvf.com/actualite-9588-back-to1942-vfx...

Phenom Films VFX Breakdown presents the effects of Chinese war film Back to 1942 , which is not released in France.

Graphic Film Company Sinks its Teeth Into Motion C

May 12, 2014, 03:55 AM

http://news.creativecow.net/story/875707

(Moscow, Russia--May 11, 2014) With a seemingly unquenchable appetite for zombie movies, movie-goers will get their fill in 2014 with "Night of the Living Dead: Origins 3D," a 3D animated reboot of the original 1968 horror classic.

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