To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Weta and Creating Thanos

July 18, 2018, 06:59 AM

https://library.creativecow.net/lewis_hillary/aven...

At the center of one of the biggest films in history, Marvel Studios' Avengers: Infinity War, stands Thanos, a CG character whose emotional range became a major contribution to the film's success. Creative COW Contributing Editor Hillary Lewis spoke with Weta Digital VFX Supervisor Matt Aitken about the challenges of their work on this remarkably compelling character and his world.

Creative Props – Hunting for Insipration

July 17, 2018, 09:22 AM

http://designingsound.org/2018/07/17/creative-prop...

The most fun and creatively satisfying part of sound design, to me, is finding everyday objects and using them in a way no one designed them to function. Recording your own material is rewarding and something I urge everyone to do. In this I want to outline my process in finding new and creative props […]

GBFTE First Frame - "A View to a Skill"

July 17, 2018, 09:22 AM

http://www.jaa-editing.com/blog/gbfte-first-frame-...

This was a piece written for the magazine distributed by the Guild of British Film and Television Editors, with my former trainee Mary.A VIEW TO A SKILLA Year on the Skillset Trainee Finder Schemeby Judith Allen Trainee Finder is a service that matches trainees with companies across the UK’s animation, film, games, highend and children’s TV and VFX industries. The scheme is supported by Creative Skillset’s Skills Investment Fund which encourages co-investment in skills and training to...

VALE SURESH AYYAR ASE

July 17, 2018, 06:07 AM

https://www.screeneditors.com.au/vale-suresh-ayyar...

Over two years ago in 2016 a dear friend and a wonderful screen editor Suresh Ayyar passed away. Unfairly and way too early aged 59. This tribute reel of clips from some of the many documentaries and feature films he worked on are only some indication of the breadth of his experience. Like most screen […]

Framestore Hires Hubert Maston as VFX Supervisor i

July 16, 2018, 04:29 PM

http://www.studiodaily.com/2018/07/framestore-hire...

Hubert Maston has been named VFX supervisor at Framestore in Montréal, Quebec, where he will be working on the studio’s upcoming feature film slate. Framestore said he will also take on the role of head of CG. “We are thrilled that Hubert is joining the Framestore team. His leadership skills, his creativity and depth of […] The post Framestore Hires Hubert Maston as VFX Supervisor in Montréal appeared first on Studio Daily.

VFX Games: The Art of Compositing

July 16, 2018, 04:28 PM

http://www.studiodaily.com/2018/07/vfx-games-art-c...

Digital compositor Roy Peker (Annihilation, Avengers: Infinity War) made this tricky short video in Nuke a little more than a year ago to explain exactly what it is a digital compositor does for a living. It features contributions from 3D modeler Dmitriev Vasiliy and sound effects library Bluezone. The post VFX Games: The Art of Compositing appeared first on Studio Daily.

AWS Thinkbox Names Will McDonald Head of Business

July 16, 2018, 04:28 PM

http://www.studiodaily.com/2018/07/aws-thinkbox-na...

AWS Thinkbox said Will McDonald has joined the company as head of business development. He will be based in Seatlle, WA, with responsibility for client relationships. Most recently VP of product at Conductor, the cloud-based rendering company run by CEO (and Atomic Fiction co-founder) Kevin Baillie, McDonald will be charged with assisting customers of the AWS Thinkbox […] The post AWS Thinkbox Names Will McDonald Head of Business Development appeared first on Studio Daily.

Getting Started With Cryptomatte in Redshift

July 16, 2018, 10:35 AM

https://lesterbanks.com/2018/07/getting-started-cr...

Saul Espinosa Covers Working With the New Cryptomatte Feature Added to Redshift Renderer Recently. Cryptomatte has exploded since its inception, and rightfully so. Who doesn’t want a way to create ID mattes automatically? The matte

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