To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

4 Simple Expressions to Enhance Any Animation in Ae

September 11, 2021, 01:02 PM

https://lesterbanks.com/2021/09/4-simple-expressio...

Andrew Marston and Ben Marriott cover 4 expressions you can use in Ae that are 1-line or fewer. Expressions in Adobe After Effects. They have a living contradiction of being so simple that anyone can

How to Create a Fabric Weave Shader Procedurally in Blender

September 10, 2021, 08:51 AM

https://lesterbanks.com/2021/09/how-to-create-a-fa...

Erindale Woodford shows how to make a cloth material by making fabric weave procedurally. Have a look at this new tutorial from Erindale Woodford that shows how you can create a great-looking fabric weave procedurally in Blender

An Amateur’s Guide to Vectors With Maya Bifrost

September 10, 2021, 08:50 AM

https://lesterbanks.com/2021/09/an-amateurs-guide-...

Frosty covers the very basics for creating and viewing vectors with Bifrost. Check out this new tutorial that acts as an amateur’s guide to creating and viewing vectors in Maya using Bifrost Graph from Youtuber

Cosmos Adds Support for Maya 2022 and a Drag and Drop Installer

September 9, 2021, 08:42 AM

https://lesterbanks.com/2021/09/cosmos-adds-suppor...

Cosmos type-to-find search engine and code-library for Maya adds Python 3 support and other great features. A new release for Cosmos (version 1.8) added support for Maya 2022 with Python 3, a new easy install routine, universal

Render and Material Settings for Realistic Jewelry Rendering With Octane

September 9, 2021, 08:42 AM

https://lesterbanks.com/2021/09/render-and-materia...

Arthur Whitehead shows the render and material settings to get realistic jewelry renders from Octane in Cinema 4D. According to Arthur Whitehead, realistic jewelry renders can come down to the technicalities in lighting and render settings.  Check out

How to Make Procedural Snow With Octane and C4D

September 8, 2021, 08:26 AM

https://lesterbanks.com/2021/09/how-to-make-proced...

New Plastic covers a quick tip for getting super-realistic snow using Octane and Cinema 4D. Check out this new tutorial from New Plastic that shows how to make a procedurally-based snow material using Maxon Cinema

Mold3D Studio: animation techniques aimed at film and TV content

September 8, 2021, 08:26 AM

https://www.provideocoalition.com/mold3d-studio-an...

In a bid to inspire and educate artists, Edward Quintero, and Mold3D Studio created Slay, a sample project that explores animation and virtual art department techniques aimed at film and TV content, September started with Epic Games releasing a video that shows what several indie creators have been able to create with the Unreal Engine [...]Read More...

How to Best Block In a Car Model With Maya

September 8, 2021, 08:25 AM

https://lesterbanks.com/2021/09/how-to-best-block-...

Aunmar Mohammed shows how to block in 3D car models in Maya, focusing on workflow. Super-complex-looking things like automobiles are pretty intimidating to start creating in 3D. If you are a modeler, blocking in a model can

How to Create a Frozen Icicle Effect in Houdini

September 7, 2021, 08:35 AM

https://lesterbanks.com/2021/09/how-to-create-a-fr...

Armin Lotfi shows how to generate icicles on a model in Houdini. This new tutorial from Motion Designer and 3D Artist Armin Lotfi shows how to generate a different crystallization effect in Houdini – Making icicles appear on geometry.

Creating a Cupcake With Geometry Nodes and Fields

September 7, 2021, 08:34 AM

https://lesterbanks.com/2021/09/creating-a-cupcake...

Sanctus covers working with Fields and Geometry Nodes to create a cupcake from scratch. Santiago Pereira (Sanctus) has shown us the power of working with a nodes-based system for creating all kinds of effects and workflows. This

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