To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

10 ways to bring your 3D character art to life

September 26, 2014, 11:27 AM

http://www.creativebloq.com/3d-tips/ten-ways-to-br...

You've made the coolest new character ever. You show it to your director or client – and they just yawn. The chances are that it wasn't the fault of your design, sculpt or paint job, but your pose.

Rapunzel Vs. Tangled

September 26, 2014, 11:27 AM

http://splinebomb.com/rapunzel-vs-tangled/

It wasn’t so very long ago that it was fashionable to accuse any film by Disney of being a terrible and dangerous version of a nice, sweet and instructive old fairy tale. But when I asked my friends for their favourite version of an old fairy tale, the fact is, they hadn’t any answers. To criticize is easy and free, but recently, films such as Tangled have developed a certain kudos – everybody seems to approve of the vintage Disney format employed. At last, everybody loves Disney again.

Foley for The Evil Within – Delicious Evil Game

September 26, 2014, 04:35 AM

https://www.aotg.com/foley-for-the-evil-within-delicious-evil-game/

See how the terrifying sounds of The Evil Within are created in ways you might not necessarily expect in our newest Bethesda Underground video from the offic...

Honorees at World Animation and VFX Summit

September 26, 2014, 04:35 AM

http://animationguildblog.blogspot.ca/2014/09/hono...

Film Roman founder Phil Roman, DreamWorks producer Bonnie Arnold (How to Train Your Dragon 2), director David Silverman (The Simpsons, The Longest Daycare), veteran voice actor Jim Cummings (Winnie the Pooh), Gotham Group founder Ellen Goldsmith-Vein, and RGH (Rubicon Group Holding) Studio will be honored at The World Animation & VFX Summit on November 2nd, at the California Yacht Club in Marina del Rey. This year’s six honorees selected for their contributions to the art, technology and busin...

The Making of The Equalizer

September 26, 2014, 04:30 AM

http://behindvfx.com/post/98448082405/behind-vfx-a...

Behind VFX ACCESS is a video curation service for movie fans a direct access to curated playlists of reliable official making-of videos.

Behind the scenes of Jaws

September 26, 2014, 04:30 AM

https://www.aotg.com/behind-the-scenes-of-jaws/

Photos of the practical Effects and the shark used in Jaws.

FCG084 – Its just a joke. (feat. James Branch)

September 26, 2014, 04:30 AM

http://digitalcinemacafe.com/2014/09/25/fcg084-its...

Timing, trimming, adjusting… that’s editorial, but its also comedy. James Branch, Writer, Director and Editor was also a stand up comic in another life. His views about seeing a cut or a timeline as a whole, and NOT a series of individual shots or even frames is a brilliant observation that comes from many years in the business. Don’t worry, if you want to talk about FCPX we’ll get there eventually, but there is a whole lot of theory in this episode too.

Animation de France

September 26, 2014, 04:29 AM

http://animationguildblog.blogspot.ca/2014/09/anim...

France Televisions injects 29 million Euros ($37 million) per year into animated programs. Why do you invest so much in animation?

Insider Insights On Indy Filmmaking: Post Producti

September 26, 2014, 04:29 AM

http://www.bleedingcool.com/2014/08/22/film-school...

Now that you’ve wrapped production and have the illusion that the finish line is in sight, you’re probably very excited to get to the editing. In truth, the editing can be exciting…in small doses. The trick to successful editing is to fight your way through the monotony which will quickly settle in and overcome the bias that you have in hopes of empirically evaluating the actual work being done as well as the economy and success of the actual assembly in the telling of the story.

Freebie: The Pixel Lab Rigged Male 3D Model for C4

September 26, 2014, 04:29 AM

http://www.toolfarm.com/blog/entry/freebie_the_pix...

Check out this fully rigged male model for Maxon Cinema 4D that Joren at The Pixel Lab was able to round up!

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