To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Understanding and Using the Step effector

April 2, 2014, 12:40 PM

http://lesterbanks.com/2014/04/understanding-using...

You most likely have seen the step effector in Action. Quite popular over the last few years, the step effector is responsible for objects that fold/unfold or build up in an animation. Animator Tyler Jordan offers a foundation look at creating an animation that “builds upwards” in Cinema 4D but using C4D’s Step Effector.

Mochaimport for Nuke

April 2, 2014, 12:40 PM

http://lesterbanks.com/2014/04/mochaimport-nuke/?u...

Imagineer Systems along side Mamoworld have announced the release of MochaImport+ for Nuke. Mamowolrd’s MochaImport+ has been a great tool for streamlining the workflow between Mocha and After Effects, allowing you to easily send your footage and tracking data back and forth between the two applications.

April 2014 Term Open Now

April 1, 2014, 10:26 PM

http://www.fxphd.com/news/april-2014-term-now-open...

The new April term is now open here at fxphd, and we’re very excited about the lineup! We have continued to make a special effort to deliver on requests for our members.

Mocha Blender Bridge MochaBlend

April 1, 2014, 04:17 PM

http://lesterbanks.com/2014/04/mocha-blender-mocha...

A couple of months ago we were introduced to MochaBlend, an effort from Good Spirit Graphics to provide an integration of Mocha tracking software in Blender. The goal of the MochaBlend project was to be able to use Mocha corner pin, shape and camera solve data right inside of blender.

Red Giant BulletProof 1.2 - More Camera Support

April 1, 2014, 11:22 AM

https://www.aotg.com/red-giant-bulletproof-1-2-more-camera-support/

Today, Red Giant announced BulletProof 1.2, an update that brings more camera support and other improvements to its footage backup and preparation tool.

#pluraleyes#red giant#bulletproof#post production tools#backup and preparation
MochaImport+ for NUKE Bridges Complex VFX Pipeline

April 1, 2014, 10:03 AM

http://www.imagineersystems.com/company/news/mocha...

Imagineer Systems and mamworld today announced the release of MochaImport+ for NUKE. The newest VFX utility application to come out of the long-standing partnership between Imagineer Systems and mamoworld, MochaImport+ for NUKE bridges data flow between NUKE and mocha Pro, allowing visual effects artists to work seamlessly on complex compositing and tracking projects using their “go to” visual effects applications.

#3d#after effects#post production#mochaimport#motion graphics#imagineer systems#planar tracking#mocha pro#mamoworld#mochaimport for nuke
I Am Legend Making of Shots and Alternate Ending

April 1, 2014, 07:47 AM

http://www.cgmeetup.net/home/i-am-legend-making-of...

How Manhattan was made to look aging and abandoned, with shot-by-shot comparisons...

Digital Dimension VFX Reel 2014

April 1, 2014, 07:46 AM

http://www.cgmeetup.net/home/digital-dimension-vfx...

Digital Dimension:- Six-time Emmy Award® and four-time Visual Effects Society (VES) Award winner Digital Dimension specializes in visual effects and animation for the film, television, and interactive entertainment industry. Having worked on more than 200 titles over the last 17 years.

Magic Bullet Looks Reborn

March 31, 2014, 04:16 PM

https://www.aotg.com/magic-bullet-looks-reborn-2/

Today, Red Giant announced Magic Bullet Looks 2.5, an upcoming free update for current users of Looks and the Red Giant Color Suite. The free update includes new color correction tools, better previewing of presets, and a major bump in speed.

#vfx#red giant#nab#editors#filmmakers#nab 2014#magic bullet looks#motion designers#red giant color suite
Red Giant Announces a Rebuilt Magic Bullet

March 31, 2014, 01:35 PM

http://lesterbanks.com/2014/03/gpu-magic-bullet-lo...

Red Giant announces new versions for Magic Bullet Looks, their tool for creating looks and color correction for media in host applications such as After Effects, Premiere Pro, Final Cut Pro, Apple Motion, Vegas Pro, and Avid Media Composer.

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