To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Why Separate Dimensions Messes With Your Keyframes

December 8, 2020, 01:38 PM

https://lesterbanks.com/2020/12/why-separate-dimen...

Mamoworld shows how separate dimensions work in After Effects and why. Maybe you’ve added keyframes in After Effects and then hit Separate Dimensions, only to find that things have changed with your animation. The keyframes so

How to Use and Edit OSL Shaders Live With Arnold

December 8, 2020, 01:37 PM

https://lesterbanks.com/2020/12/how-to-use-and-edi...

Declan Russell shows how to use and edit OSL shaders live in Arnold for Maya. Arnold Renderer offers people the ability to write or use OSL shaders. Working with OSL in Maya is as simple

Upcoming Meeting:

December 8, 2020, 01:37 PM

https://lappg.com/upcoming-meeting/

Tuesday, December 15th, 2020 at 5pm PST via Zoom 30 Years of Editing: Advice, Insights and Technology with Kevin D. Ross, ACE Before we move into 2021, we thought it would be a good practice to take a look back at the last 30 years of editing with Editor Kevin D. Ross, ACE (Californication, Stranger […]

Recent updates - December 2020

December 8, 2020, 01:37 PM

http://www.digitalrebellion.com/blog/posts/recent_...

In case you missed it, here are some recent software updates for our products.Pro Media Tools 2.0 - Nov 30 2020 QT Edit has been rewritten to use the modern AV Foundation framework, allowing it to work in Catalina and Big Sur. This is a preview release that should largely be stable but we recommend operating on a copy of your media files just in case. The majority of features from the old version still exist, with the exception of a few small features that no longer exist in the new API. Ch...

Pro Media Tools 2.0 released including brand new Q

December 8, 2020, 01:37 PM

http://www.digitalrebellion.com/blog/posts/pro_med...

Last week we released Pro Media Tools 2.0, an important update to our suite of media management tools. QT Edit 2.0 Preview This is a rewrite of QT Edit to move away from the obsolete QuickTime 7 API to the modern AV Foundation API, allowing the app to work on macOS 10.15 Catalina and Big Sur. This was a massive undertaking and we’re grateful for everyone's patience while we went through this process. The majority of features of the old version have been converted across to the new on...

Episode 276 — Mark Toia — Director

December 8, 2020, 01:37 PM

https://www.allanmckay.com/276/

Originating from a very successful career as an advertising photographer, Mark Toia was coerced into directing TVCs by his clients. Being pursued by advertising agencies and production companies globally, he has a lengthy list of repeat business with the world’s largest companies that most could only dream of.

Sounds In Sync Release EdiMarker 2 - Now 64-Bit An

December 7, 2020, 09:33 PM

https://www.pro-tools-expert.com/home-page/sounds-...

Sounds In Sync EdiMarker 2 has been announced. The release of EdiMarker V2 means that all the tools from Sounds In Sync are now 64-bit applications and so are now compatible with macOS Catalina. It should also mean that support for macOS Big Sur should be a little quicker in coming. In this article we have the details of all the new features add to EdiMarker in version 2.

AE Classic Course: Warp Stabilizer VFX

December 7, 2020, 09:33 PM

https://www.provideocoalition.com/after-effects-cl...

Back in August, we covered the Warp Stabilizer plug-in in After Effects (which is also now included in Premiere Pro). This tool automatically scans footage looking for edges and “planes” such as the walls of buildings or other features, and re-renders the footage with a smoother camera move imposed upon it.

IBEW 1200 Kicks Off Presentation Series With TSL

December 7, 2020, 05:12 PM

https://www.aotg.com/ibew-1200-kicks-off-presentation-series-with-tsl/

Staying informed and networking within the media industry has never been more vital, or more difficult. Being aware of this challenge, IBEW Local 1200’s business manager Geoff Turner created an opportunity for broadcast engineers and product manufacturers to have the important conversations that typically happen at trade shows and in-person events.

#webinar#tsl products#broadcast audio
Marvel’s Avengers VFX Reel by Bastien Lerivray

December 7, 2020, 02:19 PM

https://3dtotal.com/news/general/marvels-avengers-...

Bastien Lerivray has posted a reel of his VFX work for Marvel's Avengers.

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