To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

SFX/Music for Editing/Motion Graphics

May 6, 2019, 01:42 PM

https://www.claytonasbury.com/blog/sfxmusic-for-ed...

list of free and paid audio resources for video editors, motion artists, filmmakers, and youtubers.

#sound design#sound effects
frame.io Integration into Blackmagic Resolve 16

May 6, 2019, 12:42 PM

https://www.cinema5d.com/frame-io-integration-into...

The video sharing-, review- and collaboration service frame.io is now supported in Blackmagic’s latest iteration of its humongous video and audio post-production application DaVinci Resolve 16 (currently in beta) — let’s have a quick look.

Classic Course: Radial Blurs

May 6, 2019, 12:42 PM

https://www.provideocoalition.com/classic-course-r...

After a break for NAB where you got to learn about all the cool new features in After Effects (how about that Content Aware Fill?), we’re back to help you learn about some of the features and plug-ins you’ve had forever in After Effects, but maybe never had time to master. We’re going to pick... The post Classic Course: Radial Blurs appeared first on ProVideo Coalition.

Reallusion plug-in for Unreal Engine makes charact

May 6, 2019, 10:00 AM

https://www.provideocoalition.com/reallusion-plug-...

Reallusion has announced Unreal integration for Reallusion Game Tools, a free tool that establishes a seamless ecosystem for character creation and animation for the Unreal engine. From the moment it was discovered that they could be used for much more than video and computer games,  game engines as Unreal and Unity have been adopted by... The post Reallusion plug-in for Unreal Engine makes character animation easier appeared first on ProVideo Coalition.

Google Fi adds visual voicemail to iOS app

May 6, 2019, 06:02 AM

https://www.provideocoalition.com/google-fi-adds-v...

After adding official support to the “unofficial hack” I published in 2016, Google Fi just added visual voicemail to its iOS app version 1.5. This makes my favorite mobile telephony and data service even better for those who use it on an iPhone with my Method 1, which Google later made official and facilitated with... The post Google Fi adds visual voicemail to iOS app appeared first on ProVideo Coalition.

It is time to reconsider Final Cut Pro X?

May 5, 2019, 11:34 AM

https://digitalfilms.wordpress.com/2019/05/04/it-i...

While Final Cut Pro X may have ultimately landed in the market sector that Apple envisioned, the industry widely acknowledged that the original launch could have been better managed. Many staunch Final Cut Pro (“legacy”) users were irrevocably alienated. That’s a shame, but FCPX wasn’t a bad design when released – merely incomplete. In the […]

How to Make a Pinball Machine in Ae With PhysicsNO

May 5, 2019, 11:34 AM

https://lesterbanks.com/2019/05/how-to-make-a-pinb...

Mikey Borup shows how to create a pinball animation by way of simulation using the new PhysicsNOW plugin. After Effects users have a new choice when it comes to rigid dynamics plugins now that Crunchy

What gets you hired as a FILM & VIDEO EDITOR

May 5, 2019, 11:34 AM

https://www.youtube.com/watch?v=9zj5a_XpH7U

The time is finally here for me to launch my premium online editing course: http://www.thegotoeditor.com The Go-To Editor: designed to put your editing career on a path of success. This course is for beginners and intermediates and can be used with any editing system. As a matter of fact, if you don't have any editing software, I'll show you in the course how to get started with DaVinci Resolve (which is a free download). The course has 6 Modules and covers basic editing, advanced...

How to Use Timecode Overlays in Final Cut Pro X -

May 3, 2019, 12:09 PM

http://manhattaneditworkshop.blogspot.com/2019/05/...

Manhattan Edit Workshop Director of Education Janet Dalton shows how to add Timecode Overlays in Final Cut Pro X.More information about Manhattan Edit Workshop and the classes offered visit: http://www.mewshop.com/  Follow us on Twitter: @MEWshop / https://twitter.com/mewshop  Like us on Facebook Manhattan Edit Workshop: https://www.facebook.com/ManhattanEdi...  #MEWShop, #mewtube, #mewtorial, #fcpx, #timecodeoverlays, #finalcutprox, #learn, #tipsandtricks, #editing, #editor, #finalcut...

Adobe Premiere Pro CC Updates Interview

May 3, 2019, 09:06 AM

https://www.cinema5d.com/adobe-premiere-pro-cc-upd...

Adobe presented their new features and enhancements in the Creative Cloud applications during NAB 2019 in Las Vegas. We met up with Patrick Palmer from Adobe and talked a bit more about the updates and stability improvements in Adobe Premiere Pro.

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