To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

MBS 278: New Features in Motion 5.1.1

August 12, 2014, 12:17 PM

https://www.aotg.com/mbs-278-new-features-in-motion-5-1-1/

This week on MacBreak Studio, Mark shows Steve from Ripple Training a few interesting new features in the recent update to Motion 5.

MacBreak Studio Ep. 278 - New Features in Motion 5

August 12, 2014, 12:17 PM

https://www.aotg.com/macbreak-studio-ep-278-new-features-in-motion-5/

This week on MacBreak Studio, Mark shows Steve from Ripple Training a few interesting new features in the recent update to Motion 5.

SIGGRAPH 2014: Nvidia shows next generation Quadro

August 12, 2014, 12:16 PM

http://www.postmagazine.com/Press-Center/Daily-New...

SAN JOSE, CA - At the SIGGRAPH show in Vancouver, Nvidia (www.nvidia.com) introduced the next generation of its Quadro GPUs. The new line-up delivers an enterprise-grade visual computing platform with up to twice the performance and data-handling capability of the previous generation. Nvidia has been working with clients across different industries to gain insight into their growing requirements in working with more complex models and higher-resolution images, as well as their need to incorp...

SIGGRAPH 2014: Thinkbox previews Deadline 7 comput

August 12, 2014, 12:16 PM

http://www.postmagazine.com/Press-Center/Daily-New...

LOS ANGELES — At the SIGGRAPH Conference in Vancouver, Thinkbox Software (www.thinkboxsoftware.com) is demonstrating Deadline 7, the latest version of its scalable, high-volume compute management solution, which is currently in beta and scheduled to launch later this year. Further extending the functionality of the cross-platform tool, Deadline 7 features significant architectural changes and core technology upgrades, which include a new Qt interface, an updated MongoDB database, Ftrack su...

Autodesk Unveils Shotgun Review for iPhone, Shotgu

August 12, 2014, 12:16 PM

http://www.studiodaily.com/2014/08/autodesk-unveil...

Autodesk this morning announced two upgrades to Max and Maya as well as a slate of new features for Shotgun, which the company acquired in June. At a press briefing, Shotgun Software co-founder and CEO Don Parker said he saw … more »

NVIDIA’s New Professional GPU Lineup Places Quad

August 12, 2014, 12:16 PM

http://provideocoalition.com/news/story/nvidias-ne...

NVIDIA today unveiled its next generation of NVIDIA Quadro GPUs -- providing new tools and technologies to meet the visual computing needs of the world's leading designers, artists and scientists. The new lineup delivers an enterprise-grade visual computing platform with up to twice the...

Creating Custom Fresnel Curves for Blender Cycles

August 12, 2014, 12:15 PM

http://lesterbanks.com/2014/08/creating-custom-fre...

Create your own Custom Fresnel Curves for Blender Cycles using a novel node set up

Microsoft Unveils Their Own Hyperlapse ‘Warp Sta

August 12, 2014, 12:15 PM

http://www.premiumbeat.com/blog/microsoft-unveils-...

Microsofts latest algorithm will blow your mind and stabilize your shaky footage.

Primatte Keyer 5.1 Adds Support for Premiere Pro,

August 12, 2014, 12:15 PM

http://feeds.redgiantsoftware.com/~r/redroomblog/~...

Hey folks- For a long time, you’ve been lighting up our customer service lines asking us to bring Primatte Keyer to more host applications. We didn’t want to disappoint anyone in case we couldn’t delver, so while we’ve been telling you that we were looking into it, our product team has secretly been making it [...]

The Edit & Post Production of SHARKNADO 2

August 12, 2014, 09:29 AM

http://vashivisuals.com/sharknado-2-editing-chaos/

I’ve always wanted to edit a shark movie. Well…I got my wish and would love to share the process of how I edited Sharknado 2 with you. I used Premiere Pro CC to cut it and integrated that with The Asylum's FCP7 workflow.

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