To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Creating a Basic Rig in Blender

December 13, 2013, 03:59 PM

http://lesterbanks.com/2013/12/blender-creating-a-...

Taking a look at creating a basic rig for a leg in Blender, Oliver Villar Diz shows how to set up the leg and foot using inverse kinematics and also covers skinning the model for proper deformation when animating.

Creating a Barch Script Render

December 13, 2013, 03:59 PM

http://lesterbanks.com/2013/12/maya-creating-a-bat...

Taking a look at some of the flexibility you can get by creating a batch script for Autodesk Maya, which will allow you to render multiple scenes or Maya scene files, Shaun Keenan shows how to render effectively from the command line.

FotoMagico 4.4 is One Tasty Upgrade

December 13, 2013, 10:45 AM

http://feeds.boinx.com/~r/boinx/~3/9Q7KZ5FLEVI/

Yesterday we announced the latest update to FotoMagico, and v4.4 is by far the most significant update to version 4 yet! We’re so excited for you to get your hands on this sweet upgrade, and just in time...

The Croods Making of...

December 13, 2013, 10:42 AM

http://www.3dvf.com/actualite-8225--croods-deux-ma...

Mise à jour du 13 décembre : DreamWorks a ajouté une autre vidéo, revenant sur la progression d'une scène précise (peinture d'une fresque dans l...

Shows While You Wait

December 12, 2013, 08:03 PM

http://www.animationmagazine.net/top-stories/shows...

Of everyone who has labored within the toon trenches over the decades, it is difficult to find anyone who has worked harder than Phil Harnage.

Tech's Big Costs

December 12, 2013, 01:53 PM

http://animationguildblog.blogspot.ca/2013/12/tech...

The entertainment industry is having to invest heavily in new technology in order to keep up with consumer demand for their favorite music or television show on any mobile device at any time.

Creating Procedural Particle Animations

December 12, 2013, 01:52 PM

http://lesterbanks.com/2013/12/houdini-creating-pr...

In a continuation of the Procedural Animation Next Step tutorials form Side FX Software, Ari Danesh takes a look at Particles in Houdini, specifically Using POPs or Houdini Particle Operators in DOPs, Dynamic Operators.

AE Tutorial: How to Create Animated Spiral Banners

December 12, 2013, 05:31 AM

http://wolfcrow.com/blog/adobe-after-effects-tutor...

Premiumbeat.com has put up this cool tutorial on how to create animated spiral banners for motion graphics in Adobe After Effects...

Creating Procedural Animation

December 11, 2013, 10:38 AM

http://lesterbanks.com/2013/12/houdini-creating-pr...

Providing an overview for the Wire Solver in SideFX Houdini, Arri Danesh covers creating a couple of projects that will use the Wire Solver which include creating a jellyfish tentacle set up.

Animation tops box office

December 9, 2013, 05:36 AM

http://animationguildblog.blogspot.ca/2013/12/the-...

Animation continues to thrive in global markets...

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