To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Creating and Lighting - Cinema 4D

January 12, 2014, 09:46 AM

http://lesterbanks.com/2014/01/cinema-4d-creating-...

There are many variables that can contribute to great lighting in a rendering, and here Shane Benson provides an overview for working with lighting in three parts. Showing how to create a space scene from scratch, Shane starts with one of the most important factors in lighting in Cinema 4D, which is modeling. Understanding lighting can oleo help you in your modeling, adding parts that will be meant to catch the light.

Method helps VFX-hungry ‘Catching Fire’

January 10, 2014, 12:55 PM

http://postperspective.com/2014/01/method-helps-vf...

By Randi Altman The Francis Lawrence-directed Hunger Games: Catching Fire finds Katniss and Peeta, the heroes of District 12, living life after the games. That includes going on a victory tour to the other districts… but soon the bubble bursts and they are called back to fight for their lives. There are many different environments […]

Academy's Sci-Tech Awards to Honor Film Labs - The

January 9, 2014, 05:54 PM

http://www.thewrap.com/academys-sci-tech-awards-ho...

In an unusual and touching gesture that comes at a time when digital is taking over from film, the Academy has voted a special group Oscar statuette to the owners and operators of film laboratories over the past century.

Academy Announces Scientific and Technical Achieve

January 9, 2014, 12:54 PM

http://www.btlnews.com/awards/academy-announces-sc...

The Academy of Motion Picture Arts and Sciences announced that 19 scientific and technical achievements represented by 52 individual award recipients will be honored at its annual Scientific and Technical Awards presentation, Feb. 15, at The Beverly Hills Hotel.

Academy Sci-Tech Awards Set to Honor Film Lab Owne

January 9, 2014, 12:54 PM

http://www.studiodaily.com/2014/01/academy-sci-tec...

The Academy of Motion Picture Arts and Sciences said that no fewer than 19 achievements will be honored this year during the Scientific and Technical Awards Presentation to take place on Saturday, February 15, at the Beverly Hills Hotel. They … more »

Leap Motion Brings Its 3D Gesture Controller To Ja

January 9, 2014, 12:53 PM

http://thenextweb.com/insider/2014/01/09/leap-moti...

Leap Motion is branching out into new markets today. The smart 3D gesture control hardware and software company has formed a partnership with BB Softservic

Stereo errors: 3D quality does matter

January 9, 2014, 10:00 AM

http://vfxg.org/profiles/blogs/report-4-on-stereo-...

Graphics/Media Lab of MSU continues to work on VQMT3D (Video Quality Measurement Tool 3D) Project. The project’s aim is to improve stereoscopic films. The Lab intends to provide a reliable quality-assessment tool and therefore to help filmmakers and conversion studios to produce high-quality 3D video.

ZBrush and Mudbox creators win technical Oscars

January 9, 2014, 05:37 AM

http://www.cgchannel.com/2014/01/zbrush-and-mudbox...

ILM and Weta tool developers and pioneers of deep compositing also win Sci-Tech Academy Awards.

Academy Announces 19 Scientific/Tech Achievements

January 9, 2014, 05:36 AM

http://www.animationmagazine.net/events/academy-an...

The Academy of Motion Picture Arts and Sciences has announced that 19 scientific and technical achievements represented by 52 individual award recipients will be honored at its annual Scientific and Technical Awards Presentation on Saturday, February 15, at The Beverly Hills Hotel.

If 8K Isn't the Future, Ultra Wide Screen Will Be

January 8, 2014, 06:21 PM

http://news.doddleme.com/equipment/if-8k-isnt-the-...

While we’re just getting our toes dipped into the 4K kiddie pool, 8K is peering over the horizon with Japanese television network NHK planning broadcasts by 2016. But what is wowing people at CES this week isn’t just the stunning 4K screens with bendable screens, but that they’re much wider, like 21:9. And some believe that’s going to take us where we want to go more than a resolution we can’t even see.

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