To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Game of Thrones: Using CGI amd Live Action

August 4, 2014, 09:50 AM

https://www.aotg.com/game-of-thrones-using-cgi-amd-live-action/

In season four of Game of Thrones a combination of CGI and live character action were used to create impressive fight scenes and stunning visual effects. Mik...

Swiss Post - Making of

August 4, 2014, 09:50 AM

https://www.aotg.com/swiss-post-making-of/

This project was very ambicious and the limited budget was not a limit for big production final look. This job is based on VFX and postproduction and we were working with the director as one team to make his every little wish happen. Most of the shots are shot on greenscreen and the whole world was created as CG.

FCG069 – So you wanna learn FCPX (feat. Chris Fe

August 4, 2014, 09:50 AM

http://digitalcinemacafe.com/2014/08/04/fcg069-so-...

I’m just getting started here! Yea, that’s Al Pachino from Scent of a Woman but today we are talking to the brand new FCPX user and I’m going to walk you thru the main stumbling blocks and pitfalls that trip up someone who is brand new to the app. There is a healthy dose of, “This is how I do it”, but I also try to explain the other ways of working in FCPX

Japan’s Studio Ghibli Envisages Short Break, not

August 4, 2014, 09:50 AM

http://variety.com/2014/film/news/japans-studio-gh...

TOKYO — Veteran Studio Ghibli producer Toshio Suzuki discussed the famed animation house’s future in a documentary broadcast by the TBS network on its “Jonetsu Tairiku” program on Sunday evening.

Why Should Final Cut Pro 7 Editors Consider Final

August 4, 2014, 09:50 AM

http://www.larryjordan.biz/app_bin/wordpress/archi...

Passions run high when we talk about the software upon which we base our business. Last week, I wrote an article examining why Final Cut Pro 7 editors should consider Adobe Premiere Pro CC. (Read it here.) I was fascinated by all the comments.

Cinema 4D Lite: No Delay Effector? No Problem

August 4, 2014, 09:49 AM

http://www.mographcandy.com/blog/2014/7/29/cinema-...

Cinema 4D Lite is exactly that… a lite version of Cinema 4D. If you are a seasoned Cinema 4D user who happens to sit at a computer with only Cinema 4D Lite installed, you will find yourself calling keyboard shortcut commands that do nothing.

An Overview of Previsualization (Previz) Software

August 4, 2014, 09:49 AM

http://wolfcrow.com/blog/an-overview-of-previsuali...

Previsualization (or Previz or Previs) is the art of visualizing how a scene, shot or sequence will play out using tangible media (not just in your head). This could take many forms, and this article will go over a few ideas and methods to generate previz content.

3ds Max 2015 State Sets Features

August 4, 2014, 09:49 AM

http://www.cgmeetup.net/home/3ds-max-2015-state-se...

This video series goes over some of the new State Sets features shipping with 3ds Max 2015. In this video we cover some small workflow improvements, automatic record, and the State Sets toolbar.

MPC Concept Art

August 4, 2014, 09:49 AM

http://www.mpc-art.com/

MPC has launched a website for their concept art for films.

Exploring Logic Pro X's Compressor Crcuit Types

August 4, 2014, 09:49 AM

http://www.askaudiomag.com/articles/exploring-logi...

Logic Pro's built-in compressor has a lot of sound shaping potential below the surface. Joe Albano reveals the ins and outs of its circuit types.

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.