To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

VFX Breakdown of Stalingrad

July 18, 2014, 04:39 AM

http://www.behindvfx.com/post/92098691175/behind-v...

Behind VFX: Stalingard Check out this fantastic VFX Showreel for the feature film (2013) “Stalingrad" created by the talented folks over at Main Road/Post! Main Road/Post is a top visual effects...

Never Let It Go - That Post Show

July 18, 2014, 04:39 AM

http://thatpostshow.com/thatpostshow/never-let-it-...

Kanen sits down with Stew Redwine and Tawan Bazemore to talk about movies, filmmakers, and some good old fashioned workflow.

AAC: Apple’s Preferred Audio Codec

July 18, 2014, 04:39 AM

http://www.mcelhearn.com/aac-apples-preferred-audi...

It seems that almost every day I read something about people not wanting to rip their music in AAC (the default format for iTunes and the iPod) because “it’s a proprietary format”, or “because it is owned by Apple.” I see this in forums and blog comments from people who seem to have a fair understanding of technical issues. Yet these thoughts are caused by confusion, a lack of information, and, perhaps, a tricky abbreviation.

Apple job vacancy

July 18, 2014, 04:38 AM

http://alex4d.com/notes/item/job-vacancy

On November 18, 2008 Apple added this job description to their website: Video Editor Product Designer, Pro Apps Apple’s Pro Apps Design Group is seeking a passionate video editor who understands the complexity of software product design. This person must possess a relentless attention to detail, a gifted eye for aesthetics and the ability to quickly grasp and distill highly complex matters. The candidate will work closely with all designers, producers, engineers, and other editors to ...

Weird shoes, FCPX, and the sheep barn

July 18, 2014, 04:38 AM

http://www.thepoweredit.com/weird-shoes-fcpx-and-t...

Ever seen people walking around in those funky toe shoes? They tend to elicit strong reactions (and did even before the class action lawsuit was filed against their manufacturer): Whoa, those are crazy! Are they comfortable?? Eww, those are gross. Get them away. You’re a moron for wearing those things. [sniff loudly] The people who […]

Robocop 2's Cain Robot with Phil Tippett

July 17, 2014, 06:25 PM

https://www.aotg.com/robocop-2s-cain-robot-with-phil-tippett/

One of science fiction film's most memorable and menacing creatures is the Cain cyborg from Robocop 2. Cain was brought to life with a full-size robot prop a...

Robocop 2 - Tippett Studios Stop-Motion Animation

July 17, 2014, 06:24 PM

https://www.aotg.com/robocop-2-tippett-studios-stop-motion-animation/

Here is every single shot of Robocain from Robocop 2. I made this sequence for my fellow animators, as we are animating big, heavy robots.

Side Effects releases Houdini Engine for Maya

July 17, 2014, 06:24 PM

http://www.postmagazine.com/Press-Center/Daily-New...

TORONTO — 3D animation and visual effects software provider Side Effects (www.sidefx.com) has released Houdini Engine for Maya. The plug-in provides animation and game studios with deep integration of Houdini’s procedural technology into Maya scenes and pipelines.

Premiere Pro World Conference – Year One!

July 17, 2014, 06:23 PM

http://blogs.adobe.com/premierepro/2014/07/premier...

Last weekend marked the first annual Premiere Pro World Conference ably organized by Adobe training partner – Future Media Concepts.  Although Premiere Pro Product Manager Al Mooney jokingly referred to it as a “1.0 beta” event, we all thought it was a great success, both for attendees and for the Premiere Pro team.   Photo credit: Gene Lew The conference kicked off on Friday, July 11th at Adobe headquarters in San Jose, CA.  The Premiere Pro management, engineering and quality e...

Collaboration to Quick Turn a Sizzle with Adobe Cr

July 17, 2014, 06:23 PM

http://www.biscardicreative.com/blog/2014/07/colla...

At Biscardi Creative Media, we’re hard at work on post-production for world-renowned dog trainer Victoria Stilwell and her new show, Arson Dogs. While we’re busy cutting new episodes, we first had to quickly turn around a trailer for the series – about a week to craft a sizzling trailer from over 3500 raw clips shot ...More →

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