To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

BUZZ - March 16, 2011

March 16, 2011, 08:02 PM

http://www.digitalproductionbuzz.com/2011/03/16/di...

This week’s episode of the world’s only interactive talk radio program covering Digital Production, Post-Production and Distribution is filled with information and entertainment designed for the independent filmmaker or industry professional.

Adobe to Webcast Q1 Earnings Conference Call

March 16, 2011, 08:01 PM

http://eon.businesswire.com/news/eon/2011031600662...

SAN JOSE, Calif.--(EON: Enhanced Online News)--Adobe Systems Incorporated (Nasdaq:ADBE) today announced it will Webcast its first quarter fiscal year 2011 earnings conference call on March 22, 2011.

Episode 22: Thunderbolt and Lightpeak

March 16, 2011, 08:01 PM

http://www.theterenceandphilipshow.com/2011/03/epi...

You’ve likely heard about the new interconnect technology called Thunderbolt now that it is released, but Lightpeak during development at Intel. With two 10 Gbit/sec channels this has some interconnect power, at budget pricing. It’ll make a big difference when momentum gathers.

Silverdraft Launches Mobileviz VFX and Pre-Viz

March 16, 2011, 08:00 PM

http://www.studiodaily.com/main/news/13009.html

Los Angeles, CA, March 16, 2011 – Silverdraft LLC today announced the launch of Silverdraft Mobileviz, the first supercomputer-powered digital visual effects (VFX) and pre-visualization studio-on-wheels for motion picture production. Silverdraft Mobileviz combines the fastest, most innovative tools for digital content creation, with proprietary computing technology, into an ergonomically-designed semi-trailer that delivers unprecedented capabilities to moviemakers on-location, a Hollywood lot....

Designing Conan

March 16, 2011, 01:04 PM

http://magazine.creativecow.net/article/designing-...

Title designer extraordinaire and longtime COW member, Rob Ashe, takes us inside the design of "Conan" on TNT. From news of its new home on TBS, through title design and workflow engineering, here’s a look from the start. Plus a trip through a single day, from prep, to post, to air.

FCP Interface: One Window Layout does not fit all

March 16, 2011, 01:03 PM

http://www.biscardicreative.com/blog/2011/03/fcp-i...

A recent thread at the LAFCPUG website asked folks for opinions on how to use the Final Cut Pro Interface for best use. Well the honest truth is, there is no ONE layout that is the most efficient for FCP. In my case, I use up to a dozen different interfaces depending on the task at hand. I’ll literally switch layouts over the course of the day depending on what I’m doing.

Wiring "Conan" : A Look at Conan - Part

March 16, 2011, 01:00 PM

http://magazine.creativecow.net/article/wiring-con...

Dan Dome takes us inside the production pipeline of "Conan". The studio taping of "Conan" starts at 4:30 Pacific, and runs in real time. It ends at 5:30, and "we have to have everything in Atlanta by 8 PM Pacific time, 11 PM Eastern, when the show starts to air." See how it's done in this advanced facility designed for tight turn-arounds.

Out of the Box Solutions?

March 16, 2011, 12:58 PM

http://magazine.creativecow.net/article/out-of-the...

"If only problems stayed in boxes," Tim Wilson muses over the "Making It Up Issue of Creative COW Magazine." He's also okay with a bunch of new problems. Making things up as you go along means that what looks like the end of the road doesn't have to be the end of the story.

Quantel to Show Latest Innovations for Broadcast

March 16, 2011, 12:56 PM

http://www.studiodaily.com/main/news/13006.html

16 March 2011, Booth #SL2014: At NAB Quantel will unveil a range of new and enhanced solutions for post and broadcast. Key themes are expanding file-based workflow, enhancing integration and boosting high quality Stereo3D productivity. The all-new Quantel booth will feature new products as well as refinements across the established and successful Broadcast and Post product ranges.

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.