To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

MOBILE GRAPHICS DESIGN TIPS

November 5, 2013, 11:05 AM

http://www.techsling.com/2013/11/mobile-graphics-d...

The growing popularity of mobile devices has made things exciting (or difficult!) for graphic designers. When you are designing for a vast array of devices, your design needs to look good in a number of different conditions. Whether you are designing graphics for mobile games or apps, or for mobile-friendly websites, sticking to all the old lessons and best practices may not be enough.

Assemble FX 1: 3D Swap Transition Tutorial (Preset

November 5, 2013, 05:47 AM

http://vimeo.com/78589661

Download 3D Swap Transition preset here: mediafire.com/download/1if2527f9wnqkyq/3D_Swap_Transition.prfpset.zip In this tutorial, I show you how to install and use the 3D Swap Transition preset in Premiere Pro.Cast: Kes AkalaonuTags: premiere pro, chaos overdrive, effects, tricks, tips, cs6, cc, creative cloud and music video

Vizrt Ltd.: Invitation to the Q3 2013 results pres

November 4, 2013, 12:24 PM

http://ryansalazar.net/index.php/2013/11/vizrt-ltd...

Bergen, Norway, November 04, 2013, Vizrt Ltd. (Oslo Main List: VIZ).Vizrt Ltd.See on news.cision.com

Strategies for Reducing Edge Loops

November 4, 2013, 11:09 AM

http://lesterbanks.com/2013/11/cinema-4d-strategie...

Providing some tips for reducing the number of edge loops in a model, Jamie Hamel-Smith shares some strategies for maintaining good geometry with a demonstration of couple of simple techniques.

Using the V-Ray

November 4, 2013, 11:09 AM

http://lesterbanks.com/2013/11/cinema-4d-using-the...

Covering the new features of VRayforC4D 1.8, Josef Bsharah takes a look at the new feature of the V-Ray Multi-Shader which will allow you to use different textures and shaders and apply them to various Object IDs in your render.

Create Effects on a Budget

November 4, 2013, 05:37 AM

http://nofilmschool.com/2013/11/techniques-that-ca...

For filmmakers who enjoy making effects-heavy movies, be it a horror, sci-fi, or any genre variant really, it can be challenging to find ways that make those effects more believable to your audience. And when getting really good VFX often means having access to expensive software and/or a talented effects artist, the no/low-budget filmmaker who can’t afford them needs to get creative, even a little magical when putting together a film. MovieMaker Magazine shares a few tips that will help blen...

VES Summit: Is ‘Ender’s Game’ Production a N

November 4, 2013, 05:35 AM

http://ryansalazar.net/index.php/2013/11/ves-summi...

Next week when Lionsgate’s Ender’s Game opens in theaters, the visual effects community will be watching to see if the nontraditional model of a VFX house coming on board in a co-producer role—which lead VFX house Digital Domain did with Ender’s—is…See on www.hollywoodreporter.com

Digital Domain 3.0 Promotes Eric Barba

November 3, 2013, 05:40 AM

http://news.creativecow.net/story/873455

(Venice, California--November 3, 2013) Digital Domain 3.0 has promoted Academy Award®-winning VFX SupervisorEric Barba to Chief Creative Officer/Senior Visual Effects Supervisor. In his expanded role, Barba, a 17-year Digital Domain veteran, will help to drive the development of creative-side relationships for the company, guide creative practices and oversee the development of branded materials for the company’s marketing efforts. He will continue to work on individual feature films as a VFX...

Gunnar 3D Glasses Might Change 3D

November 3, 2013, 05:40 AM

http://www.schubincafe.com/2013/11/03/gunnar-3d-gl...

Coolest-gadgets.com reports that while 3D movies are a big deal, people are either in love with it, or hate it. For those of you that are fond of this type of viewing experience, there are a variety of different products ranging from cameras to televisions that have heavy emphasis on this aspect. For the cinematic world, you can’t just watch a 3D movie without sporting some silly looking glasses, but it’s always a game of chance finding a pair that isn’t scratched up or gross from being us...

Make Frustum Script Creates Geometric Ref.

November 2, 2013, 01:07 PM

http://lesterbanks.com/2013/11/maya-make-frustum-s...

Some 3D application will display visually what the 3D Camera’s angle and field of view is- which is really handy, however, Maya by default, does not. So Dave Girard created a Make Frustum script that will make a Nuke / Lightwave style visual camera cue.

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