It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
May 9, 2014, 12:14 PM
http://www.studiodaily.com/2014/05/want-a-month-of...
Clearly experimenting with different ways to target different markets, Autodesk is offering a standalone desktop subscription to its painting and sculpting software Mudbox 2015. Autodesk is addressing indie game developers with this offer, noting that Mudbox is the beginning of … more »
May 9, 2014, 12:14 PM
http://www.premiumbeat.com/blog/final-cut-pro-x-vi...
Working with music in FCPX? In this exclusive Final Cut Pro X video tutorial we share a trick for quickly replacing temp tracks with final versions.
May 9, 2014, 12:14 PM
http://twainthestoryteller.com/2014/05/09/frame-of...
Jonny Elwyn is a freelance film editor living and working in London. Jonny loves to cut films with a heart and soul and especially anything that can make a difference in the world. That or make people chuckle. He runs a blog for all things post production on his site jonnyelwyn.co.uk and recently published […]
May 9, 2014, 12:14 PM
https://www.aotg.com/morph-face-after-effects-tutorial/
Face morphing is fun, face morphing is cool and so is after effects. In this after effects tutorial i'll show you how I do a face morph, with out any third p...
May 9, 2014, 12:13 PM
http://lesterbanks.com/2014/05/try-octane-render-b...
Recently Otoy has announced the GPU accelerated Octane render’s availability for Blender, rounding out the product’s host applications. Otoy has also made available the demo version for Octane render in Blender, so you can now kick the tires and take it out for a spin.
May 9, 2014, 12:13 PM
http://news.creativecow.net/story/875704
(San Rafael, California--May 9, 2014) As part of an ongoing commitment to equip indie game makers and artists with powerful, accessible 3D tools, Autodesk today announced that its Mudbox 2015 digital painting and 3D sculpting software is now available as a Desktop Subscription license for $10 USD a month.
May 9, 2014, 12:13 PM
http://www.bfs-filmeditor.de/aktuell/meldungen/mel...
22-23. Soon (Thursday and Friday) leading film editor Dirk Grau ("Measuring the World", "Tough Enough", "Rhythm is it") in the Drama Queen Academy in Berlin a two-day seminar on Final Cut Pro X in professional post-production through and provides his experience with the program at the intersection of the feature film "Bibi and Tina" by Detlef Buck ago. There are still a few places left.
May 9, 2014, 09:45 AM
http://anthony-baird.squarespace.com/blog/2014/5/9...
The dirty little secret about Final Cut Pro X are the revisions. I didn't jump on board on FCPX-D-day when many average editors and all the machine operators cried about there precious tools death. I laughed, I blogged and like in any situation I didn't panic. Panic is your enemy, in post especially. I took it easy, tried it and said to myself "wow this is crap". Like Robert Deniro in Wag the Dog said so eliquently, "They just didn't think it through". I put it on the shelf and prep...
May 9, 2014, 09:45 AM
http://designingsound.org/2014/05/reflections-in-y...
The reflections in your control room represents the sound of your room. What sound do you ideally want from your control room? Do you want all the direct sound or straight line sound from your speakers? Do you want to include the sound of the reflections from the room in your mix? If so, how much of the room sound do you want?
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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