It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
April 28, 2014, 09:58 AM
http://www.eventbrite.com/e/video-symphony-open-ho...
Video Symphony in Burbank will be opening our doors this Saturday and showing off highlights of our programs in TV & Film Editing, Graphics Animation & Effects, Sound Engineering and New Media Production. Doors open at 9:30am with coffee and bagels. Demonstrations begin at 10am and go until Noon. If you or someone you know are wanting to start a career in entertainment, this is a way to cut to the chase and get good, connected and working in as little as a year. www.videosymphony.com
April 28, 2014, 07:37 AM
http://provideocoalition.com/ssimmons/story/nab-20...
Once again NAB 2014 was a very busy NAB. And once again I didn’t seem to venture very far out of the post-production-centric South Hall other than to head to the North Hall for teaching at Post|Production World. There was one visit to the GoPro booth but other than that the camera and acquisition-centric Central Hall was just a tunnel to the north. In addition to the winner and losers (which I’ll cover in just a bit) there were a few interesting things I noticed down south.
April 28, 2014, 07:36 AM
http://cgi.tutsplus.com/tutorials/rig-a-fish-in-ma...
Learn how to create a powerful fish rig in Maya with Shaun Keenan.
April 28, 2014, 07:35 AM
http://animationguildblog.blogspot.ca/2014/04/wb-a...
Of late, WB Animation has created its share of direct-to-video features with the D.C. characters.
April 28, 2014, 07:35 AM
http://www.blenderguru.com/podcast-11-common-mista...
With Architectural rendering gaining in popularity, more and more artists are trying it for the first time. But with so little information available online, it can be pretty hard to get a start.
April 28, 2014, 07:35 AM
http://digitalcinemacafe.com/2014/04/28/fcg042-rip...
Learning new software in a process. I’ve been wanting to talk with my friend Steve Navrat because recently he has gotten over that learning wall in FCPX that we talk about so much. If you want to new users perspective on Final Cut Pro X, this is a good episode to listen to.
April 28, 2014, 07:35 AM
http://blog.iamfilmguy.com/2014/04/adobe-speedgrad...
I got a chance to speak with Patrick J. Palmer Senior Project Manager of Professional Video and Audio in the Adobe Booth at NabShow 2014 about some of the exciting new features in Speedgrade and how it's Direct Link updates directly in Premiere Pro..! Check out the video below for a more in depth look..!
April 28, 2014, 07:34 AM
http://animationguildblog.blogspot.ca/2014/04/worl...
The cartoons still make money in foreign lands.
April 28, 2014, 07:34 AM
http://www.helloluxx.com/news/houdini-cinema-4d/
By now you must all have heard the amazing news regarding the planned releases of Houdini Engine for Cinema 4D and Maya. The Houdini Engine was introduced in 2013 on SideFX Labs and is designed to allow Houdini’s procedural technology to work inside other digital content creation applications.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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