To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

SIGGRAPH Embraces Immersive Content with First VR

July 29, 2015, 04:11 PM

http://www.studiodaily.com/2015/07/siggraph-embrac...

SIGGRAPH's new VR Village is ground zero for immersive content, providing a "360-degree immersion dome" for demonstrating virtual realitry, augmented reality, and full-dome cinema content. "For the debut of SIGGRAPH's VR Village, my co-chair Denise Quesnel and I wanted to … more » The post SIGGRAPH Embraces Immersive Content with First VR Village appeared first on Studio Daily.

V-Ray 3.1 Adds Maya 2016 Support With Over 100 New

July 29, 2015, 08:01 AM

http://lesterbanks.com/2015/07/v-ray-3-1-adds-maya...

V-Ray 3.1 adds new support for Maya 2016 in addition to over a hundred new & modified features.

Behind the Scenes of Henry

July 29, 2015, 07:59 AM

http://www.cgmeetup.net/home/behind-the-scenes-of-...

Oculus Story Studio video released on the day of Henry’s Premiere. Featuring Oculus Founders Palmer Luckey, Nate Mitchell, Brendan Iribe and Oculus Story Studio Creative Director Saschka Unseld.

Control Dynamics with Follow Position in Cinema 4D

July 29, 2015, 07:59 AM

http://www.cgmeetup.net/home/how-to-control-dynami...

Quick C4D tip on Dynamics and how to control them with Follow Position.

history of animation

July 28, 2015, 03:46 PM

http://history-of-animation.webflow.io/

Here's the history of animation in a unique website...

Technicolor grows animation & games team

July 28, 2015, 03:45 PM

http://www.postmagazine.com/Press-Center/Daily-New...

HOLLYWOOD — Technicolor (www.technicolor.com) has expanded its animation and games division with the appointment of Sean Mullen as creative director and David Kern as games technical director. Mullen and Kern will both be based at Technicolor’s animation studio in Bangalore, India. In addition, Owen Hurley, the studio’s previous creative director, has assumed a larger role in creative management and execution as executive director of creative, based at the company’s Hollywood headqua...

Cooper Hewitt to Present Pixar Exhibit This Fall

July 28, 2015, 03:44 PM

http://www.awn.com/news/cooper-hewitt-present-pixa...

Examining the collaborative design process behind Pixar Animation Studios, Cooper Hewitt, Smithsonian Design Museum presents ‘Pixar: The Design of Story” from Oct. 8 through Aug. 7, 2016.

Chaos Group Releases V-Ray 3.1 for Maya

July 28, 2015, 03:44 PM

http://www.awn.com/news/chaos-group-releases-v-ray...

SOFIA, BULGARIA -- Chaos Group has announced the immediate availability of V-Ray 3.1 for Maya. V-Ray 3.1 for Maya contains over 100 new and modified features, including Maya 2016 compatibility, numerous V-Ray RT GPU enhancements and two VR cameras. The free update also offers more efficient handling of proxy objects, an improved global illumination algorithm, and faster rendering performance.

Technicolor Bolsters Animation and Games Division

July 28, 2015, 03:44 PM

http://www.awn.com/news/technicolor-bolsters-anima...

Technicolor is expanding the company’s Animation and Games division with the appointment of Sean Mullen as Creative Director and David Kern as Games Technical Director. Mullen and Kern will be based at Technicolor’s animation studio in Bangalore, India. In addition, Owen Hurley, the studio’s previous Creative Director, has assumed a larger role in creative management and execution as Executive Director of Creative, based at the company’s Hollywood headquarters. Hurley will continue to re...

Tut: Draw This Cute Lion and Sharpen Your Drawing

July 28, 2015, 07:54 AM

http://blogs.adobe.com/tonyharmer/2015/07/28/tut-d...

In this post we’re going to draw the head of a cute lion graphic, and then complete it with some more awesome techniques in the next post. OK. You may not want to draw a cute lion as such, but I am willing to bet that if you do there will be something in it for you that will accelerate the way you create in Illustrator. Running even the first part of this at recent demos has had people staring open-mouthed at how fast it is.  You’ve got to try it! You Could Do This in n Minutes! Wha...

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