To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Working with Masks and Tracking in BMD Fusion

August 3, 2015, 01:54 PM

http://lesterbanks.com/2015/08/masks-tracking-bmd-...

Alf Lovvold has a look at color correction nodes in BMD Fusion, input masking, and core tracking features for visual effects.

Creating a Particle Morph Animation in Maya

August 3, 2015, 01:52 PM

http://lesterbanks.com/2015/08/creating-a-particle...

Create a particle morph animation in Maya using Maya's particles, particle goals, and Maya's Instancer.

iExpressions 2 Character Animation Tutorial Part 1

August 3, 2015, 01:51 PM

https://www.aotg.com/iexpressions-2-character-animation-tutorial-part-1/

In this part we create a skeleton for our character with the inverse kinematics iExpressions. The skeleton is the basis for all subsequent animation.

Blender’s Auto-Offset Nodes is Something Every N

August 3, 2015, 08:09 AM

http://lesterbanks.com/2015/08/blenders-auto-offse...

Auto-Offset Nodes functionality in Blender will automatically push aside placed nodes making room for new nodes.

Autodesk Sets Release Date for Stingray Game Engin

August 3, 2015, 08:08 AM

http://www.studiodaily.com/2015/08/autodesk-sets-r...

Autodesk said Stingray, its new videogame engine built on the company's 2014 acquisition of Bitsquid, will be available to game developers beginning August 19. Sometime later in the summer, the company said, Maya LT desktop subscribers will get Stingray at no … more » The post Autodesk Sets Release Date for Stingray Game Engine appeared first on Studio Daily.

Autodesk Stingray Real-Time Engine for 3ds Max

August 3, 2015, 08:06 AM

http://www.cgmeetup.net/home/autodesk-stingray-rea...

Autodesk Stingray Engine Extends the Revit to 3ds Max workflow for Interactive BIM Models. The new Stingray engine is a real-time engine that connects directly attaches to 3ds Max allowing you to make your BIM informed visualizations fully interactive.

Down-Sized

August 2, 2015, 04:29 PM

http://animationguildblog.blogspot.com/2015/08/dow...

... Visual-effects company Stereo D, which last summer announced plans to open a Toronto office, notified the state earlier this year that in June it would be laying off more than 225 employees, including 75 temporary employees.

3ds Max Ragdoll Tutorial

August 2, 2015, 10:31 AM

https://www.aotg.com/3ds-max-ragdoll-tutorial/

In this 3ds Max tutorial I show how to do Ragdoll simulations using the MassFX engine. You can use this technique with a 3d scanned model of your actor to achieve some very interesting ragdoll effects for film and VFX.

Creating an Inner Glow Effect in C4D With Splines

August 1, 2015, 09:48 PM

http://lesterbanks.com/2015/08/inner-glow-effect-c...

create an easy inner glow effect in Cinema 4D by linking lights and splines together

Cinema 4D Tutorial : learn. Xpresso ‘Write-On’

August 1, 2015, 09:48 PM

https://www.aotg.com/cinema-4d-tutorial-learn-xpresso-write-on/

Learn how to use Xpresso and other native Cinema 4D tools to create this ‘write-on’ effect and take advantage of the great array of tools Cinema 4D offers to work with splines. In many ways they surpass the abilities of Illustrator in simplicity and ease of use.

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