It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
August 6, 2015, 08:31 AM
http://lesterbanks.com/2015/08/comparing-render-en...
Blender Guru's Darío Baldi compares some popular render engines, with insights into how they compare to Blender Cycles
August 6, 2015, 08:28 AM
https://www.aotg.com/disney-research-hub/
Sampling Based Scene-Space Video Processing
August 5, 2015, 11:53 PM
http://lesterbanks.com/2015/08/accurately-animate-...
Use After Effects Expressions to create an animation of a series of gears that will rotate and mesh together accurately.
August 5, 2015, 11:50 PM
https://www.aotg.com/disney-research-hub-linkedit/
LinkEdit: Interactive Linkage Editing using Symbolic Kinematics
August 5, 2015, 11:12 AM
http://lesterbanks.com/2015/08/what-does-3d-animat...
Dean Wright tries to find out what 3D Animation costs based on his research.
August 5, 2015, 08:23 AM
http://lesterbanks.com/2015/08/maxon-unveils-cinem...
Maxon takes the wraps off of Cinema 4D R17 and adds a new render layer and take system
August 5, 2015, 08:21 AM
http://www.cgmeetup.net/home/sculpting-an-alien-in...
Concept artist, illustrator and graphic designer Justin “Goby” Fields sculpts an alien in ZBrush using the Cintiq27QHD.
August 5, 2015, 08:20 AM
https://www.aotg.com/blenderlounge-review-matalogue/
Matalogue est un Addon de Greg Zaal qui permet de gérer sa scène depuis le node Editor.
August 4, 2015, 10:29 PM
http://www.animationmagazine.net/people/disney-ani...
John Culhane, a Disney animation historian who penned numerous books, taught animation for many years and was caricaturized by animators in The Rescuers (Mr. Snoops) and Fantasia 2000 (Flying John in “Rhapsody in Blue”), has died at age 81. The studio stated that Culhane died Friday at his home in Dobbs Ferry, New York, due to complications of cardiac failure and Alzheimer’s disease.
August 4, 2015, 10:28 PM
http://www.animationmagazine.net/tech-reviews/maxo...
MAXON has announced Cinema 4D Release 17, scheduled to ship in September for Mac OS X and Windows systems. This milestone release of the company’s cornerstone 3D animation, graphics, VFX, visualization and rendering software will be previewed at SIGGRAPH 2015 in L.A. (Aug. 11-13).
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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