It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
April 14, 2014, 12:40 PM
http://walterbiscardi.com/yes-virginia-you-can-edi...
Just before NAB Show 2014 my 4 year old MacBook Pro decided to go on the fritz. I use laptops to run my business, write these blogs and do a lot of writing in general. Video Editing, Graphics and the like are usually done with my primary systems at the office or my 27″ […]
April 14, 2014, 12:40 PM
http://renderplease.tumblr.com/post/82696587829
Afterwards, I’m like:
April 14, 2014, 12:40 PM
http://postperspective.com/nab-fraunhofer-digital-...
Las Vegas — postPerspective’s first guests at NAB 2014 were Siegfried Foessel and Ben Bross from the non-profit Fraunhofer Digital Cinema, essentially a tech think tank targeting our industry. Here are some highlights the two touched upon during our chat: • High-profile customer announcement its packaging, playback and transcoding components for the Interoperable Master Format […]The post NAB: Fraunhofer Digital Cinema’s Siegfried Foessel and Ben Bross appeared first on postPerspec...
April 14, 2014, 12:40 PM
http://www.studiodaily.com/2014/04/curatorial-comm...
New York, NY – April 14, 2014 – AICE has announced its 2014 AICE Awards Curatorial Committee which includes editors, VFX artists, designers, colorists and audio engineers from across the membership. The committee will ensure that finalists determined by the … more »
April 14, 2014, 12:39 PM
http://www.fcp.co/hardware-and-software/pro/1401-j...
JMR is a company that we haven't really heard of before, they are normally associated with a wide range of high capacity storage products. What got our attention at NAB 2014 was their new Mac Pro mounting brackets. Apologies for the spelling too.
April 14, 2014, 12:39 PM
http://splicevine.com/peripherals-roundup/
A roundup of some of the most interesting newly announced peripherals at this year’s show There were a lot of new peripherals announced impacting editors. Here are a few of the more interesting ones: AJA hardware: FS1 (universal frame […]
April 14, 2014, 12:39 PM
http://designingsound.org/2014/04/master-class-ski...
“On Saturday, April 19th, come join us at the Media Center to watch the Academy Award winning film GRAVITY with master sound designer, Skip Lievsay. We’ll have lunch together and Skip will walk you through his experience working on GRAVITY. Skip Lievsay has an outstanding history of collaborating with major American filmmakers such as Martin Scorsese, Spike Lee, the Coen Brothers, and John Sayles. “
April 14, 2014, 12:39 PM
http://www.artofvfx.com/?p=6664
The Foundry purpose a really interesting making of about GRAVITY which features Tim Webber and some of the key members of the Framestore compositing team:
April 14, 2014, 12:39 PM
http://lesterbanks.com/2014/04/rag-doll-physics-ci...
Ratemyfuneral’s Rory Martin has a look at using the wooden figure in Cinema 4D and rigging it with rag doll physics, so that it can be thrown around and affected by other objects in the scene.
April 14, 2014, 12:38 PM
http://www.cgmeetup.net/home/making-of-gravity-wit...
Oscar® winning VFX Supervisor Tim Webber and members the visual effects team at Framestore talk about their experiences of creating the incredible award-winning Gravity. The team talk about the challenges that the CG-heavy film presented and discuss the unique blend of cinematography and post-production. Find out how NUKE was used and became a fundamental part of creating the realistic look of the film.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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