It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
July 26, 2016, 04:50 PM
http://www.studiodaily.com/2016/07/pipelinefx-adds...
PipelineFX has added metered licensing options to its Qube! render-farm management software. Licenses are billed at 10 cents/hour on a per-minute basis and can be used for projects rendering on site as well as in the cloud. Moreover, the company … more » The post PipelineFX Adds Metered Licensing as Cloud Rendering Matures appeared first on Studio Daily.
July 26, 2016, 04:49 PM
http://www.awn.com/news/autodesk-upgrades-vr-capab...
Autodesk unveils new VR capabilities & 3D animation tools for indie game developers, including Maya LT 2017 and 3D game engine and real-time rendering solution Stingray 1.4.
July 26, 2016, 12:50 PM
https://www.aotg.com/blackmagic-design-announces-fusion-8-2/
The world’s most advanced visual effects and motion graphics software is now available on Mac OS X, Windows and Linux!
#vfx#compositing#motion graphicsJuly 26, 2016, 09:21 AM
http://oneperfectshotdb.com/2016/07/dirtying-the-f...
STAR TREK BEYOND’s dramatic space battles are impressive CG sequences orchestrated by visual effects studio Double Negative. Whereas purely digital shots can often be subject to the ‘CG curse’ and look too clean and unrealistic, Double Negative strived to dirty the frame and the camera moves and fit into new franchise director Justin Lin’s action aesthetic.
July 26, 2016, 09:21 AM
https://www.aotg.com/star-trek-beyond-making-of/
Really cool video by Wired about the work of Double Negative and Atomic Fiction on STAR TREK BEYOND...
July 26, 2016, 09:20 AM
http://www.creativebloq.com/how-to/cinema-4d-tutor...
Since its release, Cinema 4D has become one of the most popular 3D modelling, animation and rendering applications. Developed by Maxon, Cinema 4D is capable of procedural and polygonal/subd modelling, animating, lighting, texturing, rendering, and common features found in 3D modelling applications.
July 26, 2016, 09:20 AM
https://www.aotg.com/for-honor-making-of-e3-trailer/
Unit Image have released this making of about their work on the E3 CG cinematic of FOR HONOR...
July 26, 2016, 05:24 AM
http://www.broadcastbeat.com/silverdraft-demon-set...
Silverdraft (www.silverdraft.com), pioneering maker of sinfully-fast Devil and Demon super-computers for rendering, VFX transcoding, animation, Virtual Reality (VR) and visualization applications, will showcase the superior firepower of its products to enable groundbreaking, collaborative VR and accelerated VFX post production during SIGGRAPH 2016. Highlights include trailblazing demonstrations of Demons running Autodesk’s VRED and Immersive Design Studios’ Canvas visualization ...
July 26, 2016, 05:24 AM
http://www.studiodaily.com/2016/07/nvidia-announce...
Nvidia debuted the new Quadro P6000 card at SIGGAPH today, describing the GPU, based on the Pascal architecture it debuted in April, as its fastest to date. "I think this is going to be one of the biggest SIGGRAPHs ever for … more » The post Nvidia Announces Quadro P6000 Card at SIGGRAPH appeared first on Studio Daily.
July 26, 2016, 05:24 AM
http://www.thinkboxsoftware.com/news/2016/7/25/wha...
We have more to announce! Users of Deadline 8 will welcome the new addition of NVIDIA Iray, Mental Ray, Redshift, and Peregrine Labs’ Yeti; to the wide range of industry leading applications that support User-Based Licencing available at the Thinkbox Store. Remember, on-demand licensing can be purchased 24/7, with minutes consumed only while the Slave application is rendering. Cloud service bundles have also been added to the Thinkbox Store, allowing users to purchase cloud-based compute...
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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