It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
October 5, 2020, 11:57 AM
https://www.provideocoalition.com/hooke-audio-anno...
Hooke Audio, maker of the Hooke Verse hardware and software I reviewed in July 2019, has announced Hooke Lav. Unlike some manufacturers and developers who still keep getting it wrong, Hooke Lav fortunately get’s it right by embracing our absolute standard 48 kHz audio sampling. Beyond that, it uses 24-bit resolution (ideal in production, even [...]Read More...
October 4, 2020, 12:08 PM
https://lesterbanks.com/2020/10/how-to-graph-and-a...
Noble Kreative shows how you can graph and animate polar and parametric equations using expressions. A new motion graphics tutorial from Najib Khayati walks through some of the expressions work needed to make and animate
October 4, 2020, 12:08 PM
https://lesterbanks.com/2020/10/how-to-quickly-dri...
Chris Hardcastle shows how you can quickly set up falloffs for automatic animations in Cavalry. “No one should have to live without Falloffs,” is the rallying cry from the Scene Group’s Chris Hardcastle. Falloffs are
October 4, 2020, 12:08 PM
https://www.provideocoalition.com/creating-visual-...
Epic Games commissioned artist and director FILFURY and his team at The Mill to create Unreal for All Creators. The experience changed his outlook on the future of visual effects creation. Find out why. Built as a game engine, Unreal Engine provided game developers with the tools to craft absorbing interactive entertainment in real-time. When [...]Read More...
October 3, 2020, 12:55 PM
https://www.sgo.es/rfx-official-mistika-reseller/
SGO is delighted to announce RFX Inc, a leading hardware and software solution provider for the visual effects industry, as an official Mistika Technology reseller partner for the United States region. Located in the heart of Hollywood and with over thirty years of experience in the industry, RFX Inc will add the growing list of [...]
October 3, 2020, 12:55 PM
http://www.postmagazine.com/Press-Center/Daily-New...
WHITE PLAINS, NY — SMPTE, the home of media professionals, technologists, and engineers, has introduced a new logo and Website (smpte.org). Along with these changes, the organization is redefining the way it serves professionals so that the Society can be more accessible and agile in meeting its members' needs.
October 3, 2020, 12:55 PM
https://www.youtube.com/watch?v=8AzDtT6sIeA
Remote collaboration options for video editing aren’t one-size-fits-all. In this webinar, we’ll break down our different solutions available based on scale, collaboration, and security: Avid | Edit on Demand and Media Composer | Cloud VM ▶️ https://www.avid.com/remote-work Follow Avid: https://facebook.com/avid https://instagram.com/avidtechnology https://twitter.com/avid https://www.linkedin.com/company/avid-technology https://www.snapchat.com/add/avidtechnology https:/...
October 3, 2020, 12:55 PM
https://lesterbanks.com/2020/10/how-to-create-cros...
Lee Griggs shows how to create a hand-drawn look using crosshatch shading driven by an OSL shader. Arnold renderer can handle working with OSL shaders, allowing you to expand the possibilities of what’s possible. OSL,
October 3, 2020, 12:54 PM
https://lesterbanks.com/2020/10/kitbash-rigged-cha...
Ace5studio’s Arms and Legs pack is a kitbash set for easy character creation in Cinema 4D. Kitbashing should be a familiar term with 3D artists. Drawn from the old days when out of context plastic
October 3, 2020, 12:54 PM
https://lesterbanks.com/2020/10/how-to-create-cart...
Sebastian Pfeifer shows how you can create great-looking cartoon smoke in Cinema 4D. We live in an age where 3D and 2D are becoming practically ubiquitous. 2D characters in 3D have been around for a
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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