To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

EFILM Installs First Baselight Grading Suite

March 27, 2014, 03:32 PM

http://news.creativecow.net/story/874977

(London, United Kingdom--March 27, 2014) Hollywood post-production facility EFILM—a Deluxe Media Creative Services company and a long-time innovator in digital intermediate technology—has added to its toolset by installing a Baselight colour grading suite from FilmLight.

Transom Review: Walter Murch

March 27, 2014, 03:32 PM

http://transom.org/2005/walter-murch-part-1/

If you work in sound or film, you will come to know the name Walter Murch by your colleagues’ tone when they say it. This is the man responsible for movies you remember for the dance between sound and picture–he shaped them both –The Conversation, The English Patient, Apocalypse Now, Cold Mountain — and those are just a few of his picture editing and sound mixing credits. He has won multiple Oscars in both categories and is, well, generally regarded with some awe.

CGI 3D: Using Photoshop to Add Scratches

March 27, 2014, 03:32 PM

https://www.aotg.com/cgi-3d-using-photoshop-to-add-scratches/

Check out his insightful tutorial on "Using Photoshop to Add Unique Scratches" created by our good friends over at 3dmotive. In this lesson, you'll learn how...

Accurate Green Screen Shadows

March 27, 2014, 03:31 PM

https://www.aotg.com/accurate-green-screen-shadows/

Accurate Green Screen Shadows and Camera Moves Tutorial

Screen Scene VFX Showreel 2014

March 27, 2014, 03:31 PM

http://www.cgmeetup.net/home/screen-scene-vfx-show...

SSVFX is the award winning visual effects department situated in the heart of Screen Scene’s post production facility. SSVFX also provide On-Set Supervision, a Dedicated VFX Producer and have a capacity to house up to 40 VFX artists & production.

Planned Kollaborate maintenance on 3-29-14

March 27, 2014, 03:31 PM

http://www.digitalrebellion.com/blog/posts/planned...

We're going to be moving our Kollaborate cloud workflow platform to a different server this weekend and so there may be some disruption from 5 pm Pacific time onwards on Saturday March 29th. We will try to keep disruption to a minimum but for some users there may be a downtime of a few hours until the DNS servers update to the IP address of the new server.We apologize in advance for any inconvenience this may cause.

Is Virtual Reality about to become... reality? The

March 27, 2014, 03:30 PM

http://www.redsharknews.com/technology/item/1557-t...

In the wake of Facebook's $2bn swoop for Oculus Rift, last week's announcement that Sony is building a VR headset for the Playstation 4 seems a bit more significant. Are we about to see a domestic VR arms race? Or is AR (Augmented Reality) as epitomised by Google Glass the best way forward in the short term? Virtual Realityaugmented realitySonyGoogle GlassFacebook

Audio Network Announces Key Appointments

March 27, 2014, 12:44 PM

http://www.btlnews.com/community/whos-where/audio-...

New York-based Audio Network, which specializes in music for film, television and commercials announced the promotion of Ian Ginsberg to the role of vice president, sales. The company has also made a number of key appointments to its U.S. sales team and copyright department. This recruitment drive coincides with the continued growth of its music catalog with a spotlight on American music, including a series of collections specifically produced for the U.S. market.

Deluxe, NY Mixes Noah in Dolby Atmos

March 27, 2014, 12:44 PM

http://www.btlnews.com/crafts/post-production/delu...

The producers of Noah recently relied on Deluxe New York’s new mixing stage at 435 Hudson Street to create the soundscape for the film by director Darren Aronofsky. The theater, among the largest Dolby Atmos capable sound stages in New York, was the site where Skip Lievsay, recent recipient of an Oscar for Gravity, and Craig Henighan mixed the film, utilizing the lifelike sound made possible by Dolby Atmos technology.

HighPoint Showcasing Thunderbolt™ 2 Storage and

March 27, 2014, 12:44 PM

https://www.videoguys.com/Blog/E/HighPoint+Showcas...

HighPoint has been an industry pioneer in the Storage arena for over 19 years. We streamline Thunderbolt™ Integration; our comprehensive Thunderbolt™ Product Lines foster customer transition to Thunderbolt™ host platforms, and are designed to deliver unparalleled Performance and Expandability.

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.