To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Webinar Replay: mocha Pro 5 for Adobe Users

July 6, 2016, 05:06 PM

https://www.aotg.com/webinar-replay-mocha-pro-5-for-adobe-users/

In this one hour tutorial, Product Specialist Mary Poplin shows how the new mocha plug-in for Adobe After Effects CC and Premiere Pro CC offers major time-saving tools directly inside the host timeline.

TMNT - OUT OF THE SHADOWS: Pablo Helman - VFX Supe

July 6, 2016, 12:25 PM

http://www.artofvfx.com/teenage-mutant-ninja-turtl...

Two years ago, Pablo Helman explained to us about the work of ILM on TEENAGE MUTANT NINJA TURTLES. He returns today to talk about this new episode and the new technical evolutions.

Green Screen Keying Techniques

July 6, 2016, 06:46 AM

http://www.digimediapros.com/green-screen-keying-t...

In this tutorial, our special guest presenter Steve Wright, gives us an in-depth look at how to pull a proper green screen key. Although he uses Nuke in this tutorial to show you how it's done, the examples and topics covered are easily transferred to other compositing tools such as Fusion and/or After Effects.

The Foundry’s VFX User Group meeting- Belgrade 2

July 6, 2016, 06:46 AM

https://vfxserbia.com/2016/07/06/the-foundrys-vfx-...

The very first The Foundry VFX's users Group meeting in Serbia and region had happened in March this year within our Open Day event. Richi Paramo, The Foundry's creative specialist, had been holding the meeting. Have a look at what precious secrets had he shared with visitors.

PEUGEOT 208 "STORM": VFX Breakdown

July 5, 2016, 03:54 AM

http://www.artofvfx.com/peugeot-208-storm-vfx-brea...

Digital District presents their nice work in this VFX Breakdown for the PEUGEOT 208 “STORM” commercial...

Populate Parameters in Cinema 4D

July 4, 2016, 02:27 PM

http://helloluxx.com/new-product/populate-for-cine...

In case you haven’t heard about it yet, Populate is the upcoming plugin for Cinema 4D from Curious Animal that builds on the awesome Mograph toolset to let you control many more parameters within your clones. Populate lets you set object and tag parameters for each clone randomly, or with full control using the Variance Effector.

CENTRAL INTELLIGENCE: Production VFX Supervisor

July 4, 2016, 02:27 PM

http://www.artofvfx.com/central-intelligence-kelvi...

Kelvin McIlwain began his career in the visual effects as a matte painter at Illusion Arts in 1996. He take care of the effects of CENTRAL INTELLIGENCE between two films of the FAST AND FURIOUS saga. Interesting fact: he worked on all the films of this saga!

CG Garage Podcast #78 | Herzog & De Meuron

July 4, 2016, 04:55 AM

https://labs.chaosgroup.com/index.php/cg-garage-po...

I pay a short visit to Basel Switzerland to see the Digital Technology group at Herzog and De Meuron, a very famous contemporary Architecture firm. We learn a great deal about how technology, programming, scripting, rapid prototyping, and of course, virtual reality has enabled a new work flow for their designers, opening up the door to new ideas, and more efficient design.

Creating a complex smudged,rusty and dirty Glass S

July 3, 2016, 05:05 AM

https://www.aotg.com/creating-a-complex-smudgedrusty-and-dirty-glass-s/

In this tutorial which is a part of " Developing realistic shaders in Arnold for Cinema 4d , Vol. 01 " course , we learn how to create a complex smudged,rusty and dirty Glass Shader in Arnold For Cinema 4d

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