To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Winners of iAnimate/Cinesite Apprenticeship Announ

June 24, 2015, 11:36 PM

https://news.creativecow.net/story/879214

(June 24, 2015) Cinesite and online training company iAnimate today announced two winners of their first, 2015 animation apprenticeship. The joint iAnimate at Cinesite apprenticeship was launched in April, with the aim of fostering new talent entering the thriving Canadian visual effects and animation industry.

TAIS! Seeks Residency Applications

June 24, 2015, 11:36 PM

http://www.animationmagazine.net/events/toronto-an...

After a successful first year with Artist-in-Residence Brett Long, The Toronto Animated Image Society (TAIS) is seeking applications for its second run of its neophyte Research and Production Animation Residency, supported by the Petman Foundation. The deadline to apply is July 31, 2015.

Pixar and DreamWorks announce OpenSubdiv 3.0

June 24, 2015, 05:07 AM

http://www.cgchannel.com/2015/06/pixar-and-dreamwo...

A still from Pixar’s Inside Out, currently being used at the header graphic for the OpenSubdiv website. Pixar uses the open-source libraries for handling subdivision surface operations in its own feature animation work.

AlphaVFX releases BulletFX for 3ds Max

June 24, 2015, 05:06 AM

http://www.cgchannel.com/2015/06/alphavfx-releases...

US developer AlphaVFX has released BulletFX, a new “highly customised and optimised” GPU-accelerated implementation of the open-source Bullet physics library for 3ds Max.

10 Cinema 4D Shortcuts for Beginners

June 24, 2015, 12:26 AM

http://www.mographcandy.com/blog/2013/2/24/top-10-...

Mousing your way around the interface to find commands and tools is pretty old school. Cinema 4D has a great shortcut list to speed up your workflow. Your favorite shortcut not listed? Add it to the comments.

Deconstructing Big Hero 6: The Two Styles

June 22, 2015, 11:44 PM

https://www.aotg.com/deconstructing-big-hero-6-the-two-styles/

Head of Animation Zach Parrish at the Academy event “Deconstructing Big Hero 6” on April 23, 2015 at the Samuel Goldwyn Theater.

Deconstructing Big Hero 6: Simulating Light

June 22, 2015, 11:44 PM

https://www.aotg.com/deconstructing-big-hero-6-simulating-light/

Director of Cinematography, Lighting, Adolph Lusinsky at the Academy event “Deconstructing Big Hero 6” on April 23, 2015 at the Samuel Goldwyn Theater.

MAXON Cinema 4D Inspires VFX on Avengers: Age of U

June 22, 2015, 11:44 PM

http://soundandpicture.com/2015/06/maxon-cinema-4d...

Friedrichsdorf, Germany — MAXON, the leading developer of professional 3D modeling, painting, animation and rendering solutions, today announced that preeminent creative, design and visual effects studios – Los Angeles-based Cantina Creative and London-based Territory Studio – leveraged its cornerstone 3D software solution, Cinema 4D, as a pivotal digital content creation tool to create numerous visual effects to advance story point elements that appear throughout Marvel Studios’ Avenger...

In and Around the Studios

June 22, 2015, 11:43 PM

http://animationguildblog.blogspot.fr/2015/06/in-a...

Today I went through the well-loved Hat Building on Riverside (Walt Disney Animation Studios) which is 85% closed due to construction on the second, third and gragment of the first floors.

Houdini Engine for Cinema 4D in beta

June 22, 2015, 10:01 AM

http://www.postmagazine.com/Press-Center/Daily-New...

FRIEDRICHSDORF, GERMANY — Side Effects Software and Maxon (www.maxon.net), based here, have announced the availability of a public beta of the Houdini Engine for Cinema 4D. The Houdini Engine was introduced in 2013 on SideFX Labs and is designed to allow Houdini’s procedural technology to work inside other digital content creation applications. Studios can build custom effects using the Houdini Engine API and give access to artists using Maxon Cinema 4D.

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